Genshin Impact Pity Calculator · Pull Planner

Real odds on the featured 5★ — pulls for 50%, for 90%, and for the guarantee, and the expected spend

Middle of the pack#9 most generous of 19 games we trackCompare all →
0383 pulls

80 typical, 156 if unlucky, 91 on average — guaranteed by 180. Plotted on the same axis as every other game.

Genshin Impact's Wish odds: 0.6% base 5★, a 1.6% consolidated rate including the guarantee, a guaranteed 5★ by 90 wishes and a 55/45 on the promotional character — the game's own rates put the effective share above the nominal 50% (Capturing Radiance), with the soft-pity ramp fitted to that consolidated rate (≈62.5 wishes per 5★). Chasing the promotional character, the rate per wish is 1.103% — ≈90.7 wishes on average, and that is the number this planner models.

The base rate and the pity count are the figures the game itself states, along with the comprehensive rate that includes pity. The shape of the soft-pity ramp between them is this planner's model, calibrated to reproduce that comprehensive rate — treat the exact per-pull curve inside the ramp as an estimate, and the totals it produces as the game's own numbers. Checked against Genshin Impact 7.0.0 on 2026-08-19.

New to these terms? Pity, soft pity, 50/50 and spark, explained.

Starting from zero pity — the actual numbers

If you open the banner with no pity carried over, this is what a featured 5★ costs. The planner above adjusts these for the pity you already have.

OutcomePullsPrimogem
50% chance8012,800
90% chance15624,960
Expected (average)9114,500
Guaranteed by18028,800

Base rate 0.6% per pull, with the soft-pity ramp beginning at pull 74 and a hard guarantee at pull 90. A first win is 50/50 against the featured unit, so a loss puts the next top-rarity pull on guarantee. “Expected” is the mean across the full distribution, not the median — half of players get there sooner than the 50% row, and a long tail does not.

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