Path to Nowhere · Sinner
Vanilla
Vanillaヴァニラ바닐라
Unchanged since 
Identity
RankS
Stats Stats at any level →
Height (m)1.75
Block2
HP1,717
ATK103
DEF116
RES120
Energy Speed100
Max
HP (Lv.90 P3)6,438
ATK (Lv.90 P3)385
DEF (Lv.90 P3)434
RES (Lv.90 P3)449
Skills
Exoskeleton Arm
Vanilla attacks with her two fists alternately, dealing (Attack *170%) Physical Damage to a single enemy per hit.
Drag to see per-level scalingMeshing Gears
Every 4 times she deals damage with normal attack, Vanilla triggers [Mesh] once.
[Corruption] state: After casting Ultimate [Kinetic Release], triggers [Mesh] once per second for 2 seconds.
Potential Charge
Vanilla accumulates Potential Energy, recovering 4% HP per second for 10 seconds. During this period, her Ultimate switches to [Kinetic Release]. If [Kinetic Release] is cast, the healing effect is removed. If [Kinetic Release] is not cast, the Ultimate switches to [Potential Charge] after the duration ends, and Vanilla gains 10 Energy.
[Corruption] state: Healing increases to 8% HP per second.
One-Way Drivetrain
[Mesh] deals 30% more damage. When it only deals damage to 1 enemy, the damage further increases by 50%.
Drag to see per-level scalingEternity Leap
Vanilla controls her exoskeleton to jump into a designated grid, dealing (HP *150%) Physical Damage to all enemies within the skill range and gaining 25 M-Value.
Drag to see per-level scalingTags
M-ValueCore DMGSkill DMGDMG AbsorptionPhysical DMG
How Vanilla compares · vs 23 Endura Sinners
HP1,717
72nd percentile · rank 7 of 23 · cohort median 1,630 (+5%)
ATK103
43rd percentile · rank 13–14 of 23 (tied) · cohort median 104 (-1%)
DEF116
2nd percentile · rank 23 of 23 · cohort median 147 (-21%)
RES120
7th percentile · rank 22 of 23 · cohort median 150 (-20%)
Closest Sinners · nearest on ATK
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