Great Saiyaman 1

Identity Stats at any level →
Stats
Extreme Z-Awakening · Max Lv 140 · Super Atk Lv 15
Super Attacks · 2 variants
Link Skills
Categories
Leader Skill
In the Name of Justice — "Special Pose" Category Ki +3 and HP, ATK & DEF +50%
Super Attack
Justice Rush — Raises ATK & DEF for 1 turn and causes supreme damage to enemy
Passive Skill
*Basic effect(s)* - Ki +2 and ATK & DEF 100% *When attacking with 12 or more Ki* - ATK & DEF 30% *Per "Special Pose" Category ally on the team* - ATK 10% - Chance of performing a critical hit 5%
How Great Saiyaman 1 compares · vs 132 UR Super TEQ cards
Measured against 132 comparable cards, Great Saiyaman 1 is below average for its cohort (37th percentile on average). Its strongest number is HP at 8292 — 48th percentile, rank 68 of 132 — while DEF is its weakest at 3857, ranking 101 of 132.
Closest cards · nearest on ATK
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