Fate/Grand Order · servant

Sizuki Soujyuro

★★★★BerserkermanQAABBMale
Berserker, man
Sizuki Soujyuro

Identity Stats at any level

Cost12

Stats

ATK9954
HP10099
Star Weight10
Star Gen %4.9
Death Rate %66.6

Skills

Mushi Fusatsu Henro ASkill 1 · Lv.10
Increase Arts Card effectiveness 20% (3 turns) & Buster Card effectiveness 20% (3 turns) & apply Evade Death damage (5 times, 3 turns) for yourself
Drag to see per-level scaling
Shakutenrin Jizai Fuza ASkill 2 · Lv.10
Double NP & increase Critical Strength 25% (3 turns) & when HP is below 75%, increase Critical Strength 25% (3 turns) & when HP is below 50%, increase Critical Strength 25% (3 turns) & when HP is below 25%, increase Critical Strength 25% (3 turns) for yourself
Drag to see per-level scaling
Hyakkotsu Bansei Sentou Shugen ASkill 3
Select a Card type and apply "after 1 turn, change all Command Cards to the selected type (1 turn) & increase the selected Card type's effectiveness (1 turn)" for yourself
Unknown ■■, Evil Spirit ■■erNoble Phantasm · Buster · C+++ · Anti-World
Increase ATK (1 turn) <effect increases with Overcharge> & apply Ignore Invincible (1 turn) & apply Pierce Damage Cut (1 turn) to yourself + Deal significant Special Attack [DEF Up] to a single enemy + Apply Death to yourself [Demerit]

Profile · 7 entries

Background
A young boy from the countryside, introduced into the modern world after living a secluded mountain lifestyle. In a sense, he is a relic of another time. An unlucky part-timer with an unremarkable backbone and an unsophisticated nature who found himself caught in a war between mages while adapting to the abundance of the city. "I have to say, the city feels just as magical as magecraft to me." Such positive thoughts were on his mind when he came to live in a mansion with a Magician and a Witch. One might even call his an indomitable spirit.
Profile 1
Height/Weight: 172cm, 61kg Origin: Witch on the Holy Night Region: Japan Alignment: Neutral-Balanced Sub-Attribute: Human Gender: Male A down-to-earth boy who speaks little of his beliefs. He's nobody special...but neither is he normal.
Profile 2
Soujyuro is a low-key faciliator, an incredible yet ordinary person who cohabited with Aoko and Alice but had nothing to do with the mage side of things. Perhaps due to his extraordinarily natural upbringing, he is somehow out of step with society, even though there is nothing remarkable about him. He does not have a weak ego—in fact, his sense of self is quite firm—he just doesn't think much of it. When it comes to what matters most, he does not place himself on high. Soujyuro is a man of few words, yet rather amiable. He has an admirable ability to get along well with most people. He's especially good at exercise, such as fitness tests at school, as long as it falls within the bounds of daily life.
Profile 3
Personality Everyone has different standards for what one considers normal, but even given such vague criteria, Soujyuro's personality can only be described as normal. He possesses a moral compass which disapproves of unfairness, seeks reconciliation, and wants every day to be enjoyable. He is not assertive, attention-seeking, or sociable. For all that, he is neither decadent nor a misanthrope. He has a passive nature, but undertakes a commitment with all his spirit once he accepts it. For someone so quiet, Soujyuro has many friends, probably because he is approachable and takes what people say more seriously than they do themselves. He is unfamiliar with human relationships, so he does his best to treat them all earnestly. Despite this, he doesn't feel overbearing because he lacks any desire to assert himself. His diligence, sincerity, and oddly gentle bearing have a positive effect on those who interact with him, so he is well-liked. It is common for people's first impression of Soujyuro to be that "he wouldn't hurt a fly," but Aoko just rolls her eyes whenever she hears this.
Profile 4
Presence Concealment: A Soujyuro has such little presence that it's as if he was behind you the whole time, even though he wasn't trying to hide. It's incredible that he just seems to belong there no matter where he is. Knowledge of the Sowa: C Form is emptiness. Emptiness is form. Nobody specifically taught Soujyuro these values, but they naturally manifest in his lifestyle. Charm: EX Someone, somewhere, cast an elementary magecraft of hypnotic suggestion on Soujyuro to eliminate his fear. The attempt failed and had no effect, and yet it was a significant event in his life. This Skill's name is false; its original name was Concealed Weapon. Nullifies Fear, Confusion, and Skill Sealed. Mushi Fusatsu Henro: A Pilgrimage Without Death or Bloodshed. Consider not the death of your neighbor, and preserve your own life until your purpose is fulfilled. Such is the fundamental requirement for life in the severe wilderness beyond civilization's reach. Risk avoidance and task optimization, internalized as daily routine and second nature. Shakutenrin Jizai Fuza: A Borrowed Dharma Wheel - Seated Form of Self-Mastery. Heightened mental fortitude in dire circumstances. Enhanced abilities gained through spiritual activity, such as willpower and fervor arising from one's sense of purpose. An effort to employ not just once, but perpetually, life's ultimate principle: the need to fulfill one's purpose before death. And yet... While this erodes that invisible resource called fate, for those regarded as expendable, what cannot be seen may as well not exist.
Profile 5
『Unknown ■■, Evil Spirit ■■er』 Rank: C+++ NP Type: Anti-World Range: Incalculable Maximum Targets: 1 Deals an unavoidable blow. The more cheat-like and absurd the opponent's defense, the more they are forced to eat an imperceptible/uncorrectable/incomprehensible, reality-defying strike... Supposedly, anyway. What truly occurs and how it works remains known only to the person who decided to use this attack, and the master who first created it.
Profile 6
Hyakkotsu Bansei Sentou Shugen: A Hundred Bones, Ten Thousand Lifetimes, Thousand Pagodas Asceticism. In a state of servitude, one second in darkness is like a single drop of pure water seeping through bedrock over eons, thus accumulating into countless trials. The basal ganglia are meant to serve as an automation system to convert the body's incredibly intricate movements into simpler, limited movements, reducing the burden on the brain. Those subjected to this superstitious practice have their basal ganglia ■■, forcing them to consciously monitor and calculate the complex coordination of respiratory, skeletal, muscular, and neurological activity. Those who undergo this folk remedy have their basal ganglia ■■, enabling them to manually control the complex coordination of respiratory, skeletal, muscular, and neurological activity.             ◆ Soujyuro appears in "After Witch on the Holy Night." A Servant Sizuki Soujyuro is summoned in his prime (high school age), appearing alongside a separate, still-living adult Soujyuro in his late 20s, who couldn't possibly be summoned as a Servant. The adult Soujyuro visits Kumano Hot Springs as a detective's assistant, but his objective differs slightly from that of his employer. The detective came to locate someone, but Soujyuro has a secondary goal of finding an acquaintance's lost item. Wondering if it was dropped in the woods, he encounters Master and Mash who have just Rayshifted from Chaldea. After showing them the way to Kumano Ryokan, Soujyuro continues his walk around the inn, when he suddenly encounters Aozaki Aoko looking exactly like she did ten years ago, who teleports him to Tokyo—no ifs, ands, or buts. She did at least tell him why. Upon popping into existence back at Tsukiji Private Investigations in Tokyo, the first words out of his mouth were, "Well, good luck, old me."

Bond Points · cumulative bond points to reach each level

Bond Lv.13,000 pts totalBond Lv.29,125 pts total · +6,125Bond Lv.315,250 pts total · +6,125Bond Lv.421,375 pts total · +6,125Bond Lv.527,500 pts total · +6,125Bond Lv.6290,000 pts total · +262,500Bond Lv.7580,000 pts total · +290,000Bond Lv.8880,500 pts total · +300,500Bond Lv.91,190,000 pts total · +309,500Bond Lv.101,505,000 pts total · +315,000

Ascension & Skill Costs · materials + QP

Ascension 1: Punishment Choker x1 · QP 50,000Ascension 2: Punishment Choker x1 · QP 150,000Ascension 3: Punishment Choker x1 · QP 500,000Ascension 4: Punishment Choker x1 · QP 1,500,000Ascension 5: Holy Grail x1 · QP 50,000,000Skill Lv.2: Gem of Berserker x4 · QP 100,000Skill Lv.3: Gem of Berserker x10 · QP 200,000Skill Lv.4: Magic Gem of Berserker x4 · QP 600,000Skill Lv.5: Magic Gem of Berserker x10 · Seed of Yggdrasil x5 · QP 800,000Skill Lv.6: Secret Gem of Berserker x4 · Seed of Yggdrasil x10 · QP 2,000,000Skill Lv.7: Secret Gem of Berserker x10 · Spirit Root x2 · QP 2,500,000Skill Lv.8: Spirit Root x4 · Fruit of Eternity x3 · QP 5,000,000Skill Lv.9: Fruit of Eternity x9 · Flower of the End x20 · QP 6,000,000Skill Lv.10: Crystallized Lore x1 · QP 10,000,000

How Sizuki Soujyuro compares · vs 19 ★★★★ Berserker servants

Measured against 19 comparable servants, Sizuki Soujyuro is middle-of-the-pack for its cohort (50th percentile on average). Its strongest number is Death Rate % at 66.6 — 97th percentile, rank 1 of 19 — while Star Gen % is its weakest at 4.9, ranking 10 of 19.

ATK9954
45th percentile · rank 11 of 19 · cohort median 10044 (-1%)
HP10099
34th percentile · rank 13 of 19 · cohort median 10327 (-2%)
Star Gen %4.9
26th percentile · rank 10 of 19 · cohort median 4.9 (0%)
Death Rate %66.6
97th percentile · rank 1 of 19 · cohort median 52 (+28%)

Closest servants · nearest on ATK

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