Rise of Kingdoms Changelog

3 builds archived since · Global (EN)

Patch 1.1.13.72
Commander Skills+40
Added
622-Skill1-1 · full detail
Commander
Selim I
Slot
Active
Skill
Prince of Trebizond
Power
4000
Text
Deals smite damage to up to 3 enemy troops in a fan (Damage Factor 1600; every additional target reduces the damage to each target by 15%). This commander's troop gains a damage-absorbing Mighty Shield for 5 seconds (Damage Factor 300).
622-Skill1-2 · full detail
Commander
Selim I
Slot
Active
Skill
Prince of Trebizond
Power
8000
Text
Deals smite damage to up to 3 enemy troops in a fan (Damage Factor 1800; every additional target reduces the damage to each target by 15%). This commander's troop gains a damage-absorbing Mighty Shield for 5 seconds (Damage Factor 350).
622-Skill1-3 · full detail
Commander
Selim I
Slot
Active
Skill
Prince of Trebizond
Power
12000
Text
Deals smite damage to up to 3 enemy troops in a fan (Damage Factor 2000; every additional target reduces the damage to each target by 15%). This commander's troop gains a damage-absorbing Mighty Shield for 5 seconds (Damage Factor 400).
622-Skill1-4 · full detail
Commander
Selim I
Slot
Active
Skill
Prince of Trebizond
Power
16000
Text
Deals smite damage to up to 3 enemy troops in a fan (Damage Factor 2200; every additional target reduces the damage to each target by 15%). This commander's troop gains a damage-absorbing Mighty Shield for 5 seconds (Damage Factor 450).
622-Skill1-5 · full detail
Commander
Selim I
Slot
Active
Skill
Prince of Trebizond
Power
20000
Text
Deals smite damage to up to 3 enemy troops in a fan (Damage Factor 2400; every additional target reduces the damage to each target by 15%). This commander's troop gains a damage-absorbing Mighty Shield for 5 seconds (Damage Factor 500).
622-Skill2-1 · full detail
Commander
Selim I
Slot
Passive 1
Skill
Bloodsworn Sovereign
Power
3400
Text
Infantry units in this commander's troop gain 5% Health. If this commander is serving as a garrison commander: - This commander's troop takes 2% less damage. - Infantry units in the garrison gain 3% Attack.
622-Skill2-2 · full detail
Commander
Selim I
Slot
Passive 1
Skill
Bloodsworn Sovereign
Power
6800
Text
Infantry units in this commander's troop gain 10% Health. If this commander is serving as a garrison commander: - This commander's troop takes 4% less damage. - Infantry units in the garrison gain 6% Attack.
622-Skill2-3 · full detail
Commander
Selim I
Slot
Passive 1
Skill
Bloodsworn Sovereign
Power
10200
Text
Infantry units in this commander's troop gain 15% Health. If this commander is serving as a garrison commander: - This commander's troop takes 6% less damage. - Infantry units in the garrison gain 9% Attack.
622-Skill2-4 · full detail
Commander
Selim I
Slot
Passive 1
Skill
Bloodsworn Sovereign
Power
13600
Text
Infantry units in this commander's troop gain 20% Health. If this commander is serving as a garrison commander: - This commander's troop takes 8% less damage. - Infantry units in the garrison gain 12% Attack.
622-Skill2-5 · full detail
Commander
Selim I
Slot
Passive 1
Skill
Bloodsworn Sovereign
Power
17000
Text
Infantry units in this commander's troop gain 25% Health. If this commander is serving as a garrison commander: - This commander's troop takes 10% less damage. - Infantry units in the garrison gain 15% Attack.
622-Skill3-1 · full detail
Commander
Selim I
Slot
Passive 2
Skill
Fall of the Mamluks
Power
3400
Text
If this commander is serving as a garrison commander: - Infantry units in the garrison gain 4% Defense. - Whenever the garrison deals smite damage, it gains one stack of Reign, which provides a 1% bonus to counterattack damage and a 1% bonus to shield effects for 3 seconds. This effect can trigger up to once per turn. Reign can stack up to 5 times, and its duration resets whenever it gains another stack. - When taking damage, the garrison has a 40% chance to gain one stack of Reign.
622-Skill3-2 · full detail
Commander
Selim I
Slot
Passive 2
Skill
Fall of the Mamluks
Power
6800
Text
If this commander is serving as a garrison commander: - Infantry units in the garrison gain 8% Defense. - Whenever the garrison deals smite damage, it gains one stack of Reign, which provides a 2% bonus to counterattack damage and a 2% bonus to shield effects for 3 seconds. This effect can trigger up to once per turn. Reign can stack up to 5 times, and its duration resets whenever it gains another stack. - When taking damage, the garrison has a 40% chance to gain one stack of Reign.
622-Skill3-3 · full detail
Commander
Selim I
Slot
Passive 2
Skill
Fall of the Mamluks
Power
10200
Text
If this commander is serving as a garrison commander: - Infantry units in the garrison gain 12% Defense. - Whenever the garrison deals smite damage, it gains one stack of Reign, which provides a 3% bonus to counterattack damage and a 3% bonus to shield effects for 3 seconds. This effect can trigger up to once per turn. Reign can stack up to 5 times, and its duration resets whenever it gains another stack. - When taking damage, the garrison has a 40% chance to gain one stack of Reign.
622-Skill3-4 · full detail
Commander
Selim I
Slot
Passive 2
Skill
Fall of the Mamluks
Power
13600
Text
If this commander is serving as a garrison commander: - Infantry units in the garrison gain 16% Defense. - Whenever the garrison deals smite damage, it gains one stack of Reign, which provides a 4% bonus to counterattack damage and a 4% bonus to shield effects for 3 seconds. This effect can trigger up to once per turn. Reign can stack up to 5 times, and its duration resets whenever it gains another stack. - When taking damage, the garrison has a 40% chance to gain one stack of Reign.
622-Skill3-5 · full detail
Commander
Selim I
Slot
Passive 2
Skill
Fall of the Mamluks
Power
17000
Text
If this commander is serving as a garrison commander: - Infantry units in the garrison gain 20% Defense. - Whenever the garrison deals smite damage, it gains one stack of Reign, which provides a 5% bonus to counterattack damage and a 5% bonus to shield effects for 3 seconds. This effect can trigger up to once per turn. Reign can stack up to 5 times, and its duration resets whenever it gains another stack. - When taking damage, the garrison has a 40% chance to gain one stack of Reign.
622-Skill4-1 · full detail
Commander
Selim I
Slot
Passive 3
Skill
Servant of Holy Cities
Power
17000
Text
Whenever this commander's troop is hit with a basic attack, it has a 50% chance to gain a damage-absorbing Mighty Shield for 5 seconds (Damage Factor 300). At the same time, apply the following: - If the troop has less than 5 stacks of Reign: Deal smite damage to the target troop (Damage Factor 300). - If the troop has 5 or more stacks of Reign: Take 10% less damage for 1 turn and deal smite damage to up to 3 enemy troops in a fan after 1 turn (Damage Factor 100; every additional target reduces the damage to each target by 15%). This effect can trigger once every 7 seconds.
622-Skill4-2 · full detail
Commander
Selim I
Slot
Passive 3
Skill
Servant of Holy Cities
Power
17000
Text
Whenever this commander's troop is hit with a basic attack, it has a 50% chance to gain a damage-absorbing Mighty Shield for 5 seconds (Damage Factor 350). At the same time, apply the following: - If the troop has less than 5 stacks of Reign: Deal smite damage to the target troop (Damage Factor 350). - If the troop has 5 or more stacks of Reign: Take 15% less damage for 1 turn and deal smite damage to up to 3 enemy troops in a fan after 1 turn (Damage Factor 150; every additional target reduces the damage to each target by 15%). This effect can trigger once every 7 seconds.
622-Skill4-3 · full detail
Commander
Selim I
Slot
Passive 3
Skill
Servant of Holy Cities
Power
17000
Text
Whenever this commander's troop is hit with a basic attack, it has a 50% chance to gain a damage-absorbing Mighty Shield for 5 seconds (Damage Factor 400). At the same time, apply the following: - If the troop has less than 5 stacks of Reign: Deal smite damage to the target troop (Damage Factor 400). - If the troop has 5 or more stacks of Reign: Take 20% less damage for 1 turn and deal smite damage to up to 3 enemy troops in a fan after 1 turn (Damage Factor 200; every additional target reduces the damage to each target by 15%). This effect can trigger once every 7 seconds.
622-Skill4-4 · full detail
Commander
Selim I
Slot
Passive 3
Skill
Servant of Holy Cities
Power
17000
Text
Whenever this commander's troop is hit with a basic attack, it has a 50% chance to gain a damage-absorbing Mighty Shield for 5 seconds (Damage Factor 450). At the same time, apply the following: - If the troop has less than 5 stacks of Reign: Deal smite damage to the target troop (Damage Factor 450). - If the troop has 5 or more stacks of Reign: Take 25% less damage for 1 turn and deal smite damage to up to 3 enemy troops in a fan after 1 turn (Damage Factor 250; every additional target reduces the damage to each target by 15%). This effect can trigger once every 7 seconds.
622-Skill4-5 · full detail
Commander
Selim I
Slot
Passive 3
Skill
Servant of Holy Cities
Power
17000
Text
Whenever this commander's troop is hit with a basic attack, it has a 50% chance to gain a damage-absorbing Mighty Shield for 5 seconds (Damage Factor 500). At the same time, apply the following: - If the troop has less than 5 stacks of Reign: Deal smite damage to the target troop (Damage Factor 500). - If the troop has 5 or more stacks of Reign: Take 30% less damage for 1 turn and deal smite damage to up to 3 enemy troops in a fan after 1 turn (Damage Factor 300; every additional target reduces the damage to each target by 15%). This effect can trigger once every 7 seconds.
621-Skill1-1 · full detail
Commander
Yi To
Slot
Active
Skill
Fortified Kingdom
Power
4000
Text
Deals smite damage to up to 3 enemy troops in a fan (Damage Factor 1400; every additional target reduces the damage to each target by 15%). At the same time, this commander's troop gains Fortify for 5 seconds: - Whenever the troop takes direct damage, smite damage, or combo attack damage, it has a 50% chance to deal counterattack damage to the source of this received damage (Damage Factor 60). This effect can trigger up to 3 times per turn and up to 1 time to the same target per turn.
621-Skill1-2 · full detail
Commander
Yi To
Slot
Active
Skill
Fortified Kingdom
Power
8000
Text
Deals smite damage to up to 3 enemy troops in a fan (Damage Factor 1700; every additional target reduces the damage to each target by 15%). At the same time, this commander's troop gains Fortify for 5 seconds: - Whenever the troop takes direct damage, smite damage, or combo attack damage, it has a 50% chance to deal counterattack damage to the source of this received damage (Damage Factor 70). This effect can trigger up to 3 times per turn and up to 1 time to the same target per turn.
621-Skill1-3 · full detail
Commander
Yi To
Slot
Active
Skill
Fortified Kingdom
Power
12000
Text
Deals smite damage to up to 3 enemy troops in a fan (Damage Factor 2000; every additional target reduces the damage to each target by 15%). At the same time, this commander's troop gains Fortify for 5 seconds: - Whenever the troop takes direct damage, smite damage, or combo attack damage, it has a 50% chance to deal counterattack damage to the source of this received damage (Damage Factor 80). This effect can trigger up to 3 times per turn and up to 1 time to the same target per turn.
621-Skill1-4 · full detail
Commander
Yi To
Slot
Active
Skill
Fortified Kingdom
Power
16000
Text
Deals smite damage to up to 3 enemy troops in a fan (Damage Factor 2300; every additional target reduces the damage to each target by 15%). At the same time, this commander's troop gains Fortify for 5 seconds: - Whenever the troop takes direct damage, smite damage, or combo attack damage, it has a 50% chance to deal counterattack damage to the source of this received damage (Damage Factor 90). This effect can trigger up to 3 times per turn and up to 1 time to the same target per turn.
621-Skill1-5 · full detail
Commander
Yi To
Slot
Active
Skill
Fortified Kingdom
Power
20000
Text
Deals smite damage to up to 3 enemy troops in a fan (Damage Factor 2700; every additional target reduces the damage to each target by 15%). At the same time, this commander's troop gains Fortify for 5 seconds: - Whenever the troop takes direct damage, smite damage, or combo attack damage, it has a 50% chance to deal counterattack damage to the source of this received damage (Damage Factor 100). This effect can trigger up to 3 times per turn and up to 1 time to the same target per turn.
621-Skill2-1 · full detail
Commander
Yi To
Slot
Passive 1
Skill
Quick March
Power
3400
Text
Infantry units in this commander's troop gain 5% Health and 3% March Speed. If this commander is in a field troop when it uses the Fortified Kingdom skill, the skill deals 2.5% more damage for every 7% of units lost by the hit troop, for a maximum bonus of 25%.
621-Skill2-2 · full detail
Commander
Yi To
Slot
Passive 1
Skill
Quick March
Power
6800
Text
Infantry units in this commander's troop gain 10% Health and 6% March Speed. If this commander is in a field troop when it uses the Fortified Kingdom skill, the skill deals 3% more damage for every 7% of units lost by the hit troop, for a maximum bonus of 30%.
621-Skill2-3 · full detail
Commander
Yi To
Slot
Passive 1
Skill
Quick March
Power
10200
Text
Infantry units in this commander's troop gain 15% Health and 9% March Speed. If this commander is in a field troop when it uses the Fortified Kingdom skill, the skill deals 3.5% more damage for every 7% of units lost by the hit troop, for a maximum bonus of 35%.
621-Skill2-4 · full detail
Commander
Yi To
Slot
Passive 1
Skill
Quick March
Power
13600
Text
Infantry units in this commander's troop gain 20% Health and 12% March Speed. If this commander is in a field troop when it uses the Fortified Kingdom skill, the skill deals 4% more damage for every 7% of units lost by the hit troop, for a maximum bonus of 40%.
621-Skill2-5 · full detail
Commander
Yi To
Slot
Passive 1
Skill
Quick March
Power
17000
Text
Infantry units in this commander's troop gain 25% Health and 15% March Speed. If this commander is in a field troop when it uses the Fortified Kingdom skill, the skill deals 5% more damage for every 7% of units lost by the hit troop, for a maximum bonus of 50%.
621-Skill3-1 · full detail
Commander
Yi To
Slot
Passive 2
Skill
Impenetrable Borders
Power
3400
Text
If this commander's troop contains only infantry units, it takes 3% less normal damage. When this commander's troop is on the map: - Its infantry units gain 15% Attack. - After using an active skill, the troop deals 4% more counterattack damage for 5 seconds. Cooldown: 6 seconds.
621-Skill3-2 · full detail
Commander
Yi To
Slot
Passive 2
Skill
Impenetrable Borders
Power
6800
Text
If this commander's troop contains only infantry units, it takes 6% less normal damage. When this commander's troop is on the map: - Its infantry units gain 20% Attack. - After using an active skill, the troop deals 8% more counterattack damage for 5 seconds. Cooldown: 6 seconds.
621-Skill3-3 · full detail
Commander
Yi To
Slot
Passive 2
Skill
Impenetrable Borders
Power
10200
Text
If this commander's troop contains only infantry units, it takes 9% less normal damage. When this commander's troop is on the map: - Its infantry units gain 25% Attack. - After using an active skill, the troop deals 12% more counterattack damage for 5 seconds. Cooldown: 6 seconds.
621-Skill3-4 · full detail
Commander
Yi To
Slot
Passive 2
Skill
Impenetrable Borders
Power
13600
Text
If this commander's troop contains only infantry units, it takes 12% less normal damage. When this commander's troop is on the map: - Its infantry units gain 30% Attack. - After using an active skill, the troop deals 16% more counterattack damage for 5 seconds. Cooldown: 6 seconds.
621-Skill3-5 · full detail
Commander
Yi To
Slot
Passive 2
Skill
Impenetrable Borders
Power
17000
Text
If this commander's troop contains only infantry units, it takes 15% less normal damage. When this commander's troop is on the map: - Its infantry units gain 35% Attack. - After using an active skill, the troop deals 20% more counterattack damage for 5 seconds. Cooldown: 6 seconds.
621-Skill4-1 · full detail
Commander
Yi To
Slot
Passive 3
Skill
Unite and Shatter
Power
3400
Text
If this commander is in a field troop: - Whenever the troop deals or receives normal damage, it has a 50% chance to gain one stack of Shatter, which provides a 1.5% bonus to Defense for 4 seconds. This effect can stack up to 10 times, and its duration resets whenever it gains another stack. - For every 6 stacks of Shatter gained, the troop deals smite damage to up to 3 enemy troops in a fan (Damage Factor 300; every additional target reduces the damage to each target by 15%). Cooldown: 3 seconds.
621-Skill4-2 · full detail
Commander
Yi To
Slot
Passive 3
Skill
Unite and Shatter
Power
6800
Text
If this commander is in a field troop: - Whenever the troop deals or receives normal damage, it has a 50% chance to gain one stack of Shatter, which provides a 2% bonus to Defense for 4 seconds. This effect can stack up to 10 times, and its duration resets whenever it gains another stack. - For every 6 stacks of Shatter gained, the troop deals smite damage to up to 3 enemy troops in a fan (Damage Factor 350; every additional target reduces the damage to each target by 15%). Cooldown: 3 seconds.
621-Skill4-3 · full detail
Commander
Yi To
Slot
Passive 3
Skill
Unite and Shatter
Power
10200
Text
If this commander is in a field troop: - Whenever the troop deals or receives normal damage, it has a 50% chance to gain one stack of Shatter, which provides a 2.5% bonus to Defense for 4 seconds. This effect can stack up to 10 times, and its duration resets whenever it gains another stack. - For every 6 stacks of Shatter gained, the troop deals smite damage to up to 3 enemy troops in a fan (Damage Factor 400; every additional target reduces the damage to each target by 15%). Cooldown: 3 seconds.
621-Skill4-4 · full detail
Commander
Yi To
Slot
Passive 3
Skill
Unite and Shatter
Power
13600
Text
If this commander is in a field troop: - Whenever the troop deals or receives normal damage, it has a 50% chance to gain one stack of Shatter, which provides a 3% bonus to Defense for 4 seconds. This effect can stack up to 10 times, and its duration resets whenever it gains another stack. - For every 6 stacks of Shatter gained, the troop deals smite damage to up to 3 enemy troops in a fan (Damage Factor 450; every additional target reduces the damage to each target by 15%). Cooldown: 3 seconds.
621-Skill4-5 · full detail
Commander
Yi To
Slot
Passive 3
Skill
Unite and Shatter
Power
17000
Text
If this commander is in a field troop: - Whenever the troop deals or receives normal damage, it has a 50% chance to gain one stack of Shatter, which provides a 3.5% bonus to Defense for 4 seconds. This effect can stack up to 10 times, and its duration resets whenever it gains another stack. - For every 6 stacks of Shatter gained, the troop deals smite damage to up to 3 enemy troops in a fan (Damage Factor 500; every additional target reduces the damage to each target by 15%). Cooldown: 3 seconds.
City Decorations+1
Added
Celestial Conflagration · full detail
Size
1x1
Description
As scorching flames swallow the earth, and molten fire flows through hardened cracks, a path of conquest takes shape in blood-gold marks. Follow its lead, and the mountains will remember your thunderous footfall, and blazing skies the light of your boundless ambition.
Armaments+12
Added
Laws of Purity · full detail
Rarity
3
Slot
Scroll
Formation
Delta Formation
Power
600
Description
Delta Formation Scroll: Laws of Purity. Printed on the pages are binding edicts of unshakeable conviction.
Notes of Purity · full detail
Rarity
3
Slot
Instrument
Formation
Delta Formation
Power
600
Description
Delta Formation Instrument: Notes of Purity. Clear, sharp melodies cut through the clamor of the battlefield to applaud its brave warriors in song.
Colors of Purity · full detail
Rarity
3
Slot
Flag
Formation
Delta Formation
Power
600
Description
Delta Formation Flag: Colors of Purity. The worn banner stands tall amidst the wind, its colors unchanging despite weathering seasons of war.
Crest of Purity · full detail
Rarity
3
Slot
Emblem
Formation
Delta Formation
Power
600
Description
Delta Formation Emblem: Crest of Purity. Having borne witness to countless solemn vows, its glory is promised to only the most resolute souls.
Laws of Purity · full detail
Rarity
4
Slot
Scroll
Formation
Delta Formation
Power
1200
Description
Delta Formation Scroll: Laws of Purity. Printed on the pages are binding edicts of unshakeable conviction.
Notes of Purity · full detail
Rarity
4
Slot
Instrument
Formation
Delta Formation
Power
1200
Description
Delta Formation Instrument: Notes of Purity. Clear, sharp melodies cut through the clamor of the battlefield to applaud its brave warriors in song.
Colors of Purity · full detail
Rarity
4
Slot
Flag
Formation
Delta Formation
Power
1200
Description
Delta Formation Flag: Colors of Purity. The worn banner stands tall amidst the wind, its colors unchanging despite weathering seasons of war.
Crest of Purity · full detail
Rarity
4
Slot
Emblem
Formation
Delta Formation
Power
1200
Description
Delta Formation Emblem: Crest of Purity. Having borne witness to countless solemn vows, its glory is promised to only the most resolute souls.
Laws of Purity · full detail
Rarity
5
Slot
Scroll
Formation
Delta Formation
Power
2400
Description
Delta Formation Scroll: Laws of Purity. Printed on the pages are binding edicts of unshakeable conviction.
Notes of Purity · full detail
Rarity
5
Slot
Instrument
Formation
Delta Formation
Power
2400
Description
Delta Formation Instrument: Notes of Purity. Clear, sharp melodies cut through the clamor of the battlefield to applaud its brave warriors in song.
Colors of Purity · full detail
Rarity
5
Slot
Flag
Formation
Delta Formation
Power
2400
Description
Delta Formation Flag: Colors of Purity. The worn banner stands tall amidst the wind, its colors unchanging despite weathering seasons of war.
Crest of Purity · full detail
Rarity
5
Slot
Emblem
Formation
Delta Formation
Power
2400
Description
Delta Formation Emblem: Crest of Purity. Having borne witness to countless solemn vows, its glory is promised to only the most resolute souls.
Formations+1
Added
Delta Formation · full detail
Effect
The user's troop deals 12% more combo attack damage.
Armament Inscriptions+8~1
Added
Rapid Advance · full detail
Effect
The wielder's troop gains a 7% boost to combo attack damage dealt. Whenever their troop deals combo attack damage, it has a 65% chance to ignore 50% of the hit troop's Defense. This effect can trigger up to 3 times per turn. Cooldown: 3 seconds.
Driven · full detail
Effect
When the wielder's troop launches basic attacks, there is a 15% chance for its next combo attack in the next 10 seconds to ignore 40% of the hit troop's Defense.
Bold Ambitions · full detail
Effect
The wielder's troop gains a 7% boost to combo attack damage dealt. Combo attacks launched by their troop are 20% more likely to trigger effects triggered by launching a basic attack. When their troop launches basic attacks, it has a 10% chance to gain 10 Rage per second for the next 3 seconds. This effect can trigger up to 1 time per turn and can stack up to 3 times.
Burst · full detail
Effect
The wielder's troop gains a 2% boost to combo attack damage dealt. Combo attacks launched by their troop are 8% more likely to trigger effects triggered by launching a basic attack. When their troop launches basic attacks, it has a 15% chance to deal 5% more combo attack damage for 3 second.
Impervious · full detail
Effect
The wielder's troop gains 2% damage resistance, and an additional 3% skill damage resistance. When their troop launches basic attacks, it has a 65% chance to take 3% less damage for 3 seconds. This effect can stack up to 5 times, and its duration resets whenever it gains another stack.
Steady · full detail
Effect
The wielder's troop gains 1.5% damage resistance, and an additional 1.5% skill damage resistance.
Raging Tide · full detail
Effect
The wielder's troop gains a 12.5% boost to combo attack damage dealt.
Surge · full detail
Effect
The wielder's troop gains a 5% boost to combo attack damage dealt.
Changed
Demolisher
Effect
The wielder's troop gains a 5% boost to smite damage. Whenever damage dealt. Whenever their troop deals smite damage, it has a 75% chance to ignore 50% of the target's hit troop's Defense. This effect can trigger multiple times in a single second (up to 5 times) before entering its cooldown. If it only triggers once, the wielder's troop gains 100 extra Rage. Cooldown: 10 seconds.
Item Catalog+44~1
Added
Celestial Conflagration · full detail
Category
Other
Effect
May the Sun Reign High
Dirge of Charon (Permanent) · full detail
Category
Other
Effect
Adorns your city with special event-limited decorations. (Duration: Permanent)
Avatar Frame: Run Turkey Run · full detail
Category
Other
Effect
Can be obtained by purchasing the Season Bounty bundle.
Name Plaque: Run Turkey Run · full detail
Category
Other
Effect
The centerpiece is making a run for it? Someone come save our holiday dinner!
Name Plaque: Brand of the Chthonic · full detail
Category
Other
Effect
From names of the forgotten, the underworld stokes its flames.
Divination Card · full detail
Category
Other
Effect
Used to draw rewards in the Esmeralda's House event.
Spoils Chest · full detail
Category
Other
Effect
Used to draw rewards in the Holy Knight's Treasure event.
Goryeo Hwando · full detail
Category
Other
Effect
Hidden in an ink-black sheathe, this curved blade is wrapped with a string of red tassels around its pommel, as if carrying a drop of blood condensed through time. The design of the hwando spread to the Korean Peninsula since early days. The Goryeo dynasty saw its peak in craftsmanship and strategic value, as it was utilized to repel raids from nomadic tribes in the north. Today, the hwando is not only a weapon, but also a silent witness to the warring history of the Goryeo.
Jadeite Mask · full detail
Category
Other
Effect
An ancient mask sculpted from hard jadeite, adorned with gold earrings on each side. The eyes are evocative of molten gold, calling to mind Kʼinich Janaabʼ Pakal's formidable 68-year rule over the city of Palenque. It is said that after his death, he was buried deep below the Temple of the Inscriptions while donning this mask. A symbol of vitality and the soul in Mayan culture, the jade would have lent immortality to the king of Palenque, allowing him to traverse the boundaries of death and reach divine ascension in another world.
Conqueror-King's Tripod Cauldron · full detail
Category
Other
Effect
This tripod cauldron is cast from sturdy bronze, with simple yet dignified carvings of beast motifs on its rounded core. The tripod cauldron, or "ding," was originally used in ancient times as ritualistic vessels to cook livestock, before evolving into totems of royal authority. Legend has it that Xiang Yu, who was 6 feet tall and boasted extraordinary strength, lifted a half-ton cauldron as a show of force to rally his men. While romanticized, it is a tale that observes Xiang Yu's ambitions to revolt against Qin tyranny and claim the empire for himself.
Sovereign's Scepter · full detail
Category
Other
Effect
An intricate yet modestly made scepter bearing the marks of time. The Queen of Poland was said to have denounced all lavishness near the end of her life, selling all her gold and dresses to pay for the restoration of the Kraków Academy. All she chose to keep was a scepter that signified her royal status, which, while old and faded, shines more brilliantly than any jewel with the precious light of dignity.
2026 Thanksgiving Show City Theme Voucher · full detail
Category
Other
Effect
Choose a 2026 Thanksgiving Show city theme to receive (if you already have all the possible rewards, this will be exchanged for 2000 Gems).
2026 Thanksgiving Show Decoration Voucher · full detail
Category
Other
Effect
Choose a 2026 Thanksgiving Show decoration to receive (if you already have all the possible rewards, this will be exchanged for 200 Gems).
2026 Thanksgiving Show City Theme Voucher (7 Days) · full detail
Category
Other
Effect
Choose a 2026 Thanksgiving Show 7-day city theme to receive (if you already have all the possible rewards, this will be exchanged for 100 Gems).
Yi To Sculpture · full detail
Category
Other
Effect
A powerful sculpture that can be used to summon "". Can be used to upgrade the skill levels of this commander, or the star level of any commander with the same rarity level.
Yi To · full detail
Category
Commanders
Effect
Yi To (1397–1450), more commonly known as Sejong the Great, was the fourth monarch of the Joseon Dynasty. In his early years, Yi To was granted the titles of Grand Prince and Ch'ungnyŏng, as he was particularly known for his studiousness and astute judgement. These qualities led him to be crowned as heir to the throne in 1418, and he would later ascend the same year, followed by a reign that lasted 32 years. After his succession, Yi To would appoint officials such as Hwang Hŭi and Kim Chongsŏ, while founding the Hall of Worthies to gather scholars. He pushed for major reforms in political ceremony, legal systems, medicine, and agriculture, such as by compiling the Nongsa chiksŏl ("Straight Talk on Agriculture") based on local experience; he was also a great advocate for the scientific development of astronomical instruments, movable type, and rain gauges. Most notably, he penned the Hunminjeongeum ("Correct Sounds for the Instruction of the People"), which greatly reduced barriers of literacy and serves as the foundation of modern Korean today. In military affairs, Yi To launched campaigns against the Japanese pirates of Tsushima Island in the south, and strengthened control over the Tumen and Yalu rivers via military bases in the north. Yi To died of illness in 1450. His reign is marked by major systemic reforms, improved living conditions for the people, and a flourishing of culture. Having paved a path of stability and prosperity for the early Joseon Dynasty, he is rightfully referred to by many as "Sejong the Great."
Selim I Sculpture · full detail
Category
Other
Effect
A powerful sculpture that can be used to summon "". Can be used to upgrade the skill levels of this commander, or the star level of any commander with the same rarity level.
Selim I · full detail
Category
Commanders
Effect
Selim I (c. 1470–1520) was the ninth sultan of the Ottoman Empire and the son of Bayezid II. He was sent to govern Trebizond in his younger years, giving him familiarity of the empire's eastern territories. In 1512, with the support of the Janisarries, he deposed of his father as well as all other threats to the throne. After securing the sultanate, Selim set his eyes to lands further east. In 1514, he utilized gunpowder and artillery to defeat Ismail I in the Battle of Chaldiran and captured Tabriz, furthering Ottoman advantage in Eastern Anatolia. In the following years of 1516 and 1517, he proceeded to defeat the Mamluks and conquered all of Syria, Palestine, and Egypt, as well as Hejaz in the Arabian Peninsula. Selim died from illness in 1520 while preparing for another expedition and was succeeded by his son Suleiman I. Despite only ruling for 8 years, Selim I significantly expanded the empire's borders and its political reach in the Middle East. His was a reign the paved the way for the Ottoman Golden Age.
Barbarian Incursion · full detail
Category
Other
Effect
Open to obtain the items inside.
Treasured Artifact I · full detail
Category
Other
Effect
Open to obtain the items inside.
Treasured Artifact II · full detail
Category
Other
Effect
Open to obtain the items inside.
Treasured Artifact III · full detail
Category
Other
Effect
Open to obtain the items inside.
Treasured Artifact IV · full detail
Category
Other
Effect
Open to obtain the items inside.
Treasured Artifact V · full detail
Category
Other
Effect
Open to obtain the items inside.
Divined Secret I · full detail
Category
Other
Effect
Open to obtain the items inside.
Divined Secret II · full detail
Category
Other
Effect
Open to obtain the items inside.
Divined Secret III · full detail
Category
Other
Effect
Open to obtain the items inside.
Divined Secret IV · full detail
Category
Other
Effect
Open to obtain the items inside.
Divined Secret V · full detail
Category
Other
Effect
Open to obtain the items inside.
Holy Spoils I · full detail
Category
Other
Effect
Open to obtain the items inside.
Holy Spoils II · full detail
Category
Other
Effect
Open to obtain the items inside.
Holy Spoils III · full detail
Category
Other
Effect
Open to obtain the items inside.
Holy Spoils IV · full detail
Category
Other
Effect
Open to obtain the items inside.
Holy Spoils V · full detail
Category
Other
Effect
Open to obtain the items inside.
Final March · full detail
Category
Other
Effect
Grants your city the Final March teleport effect.
Amount
Permanent
Flames of Styx · full detail
Category
Other
Effect
Enhances the Dirge of Charon city theme with the special Flames of Styx effect.
Amount
Permanent
Songs of Nyx · full detail
Category
Other
Effect
Grants your profile the Songs of Nyx profile theme.
Amount
Permanent
Will-O'-Wisp Whispers · full detail
Category
Other
Effect
Grants your chat bubbles the Will-O'-Wisp Whispers skin. Can be obtained by participating in the Fountain of Dreams event.
Realms of Shade · full detail
Category
Other
Effect
Grants your UI the Realms of Shade theme. Can be obtained by participating in the Fountain of Dreams event.
Eternal Voyage · full detail
Category
Other
Effect
Used to activate the Eternal Voyage chat theme. Can be obtained from the Fountain of Dreams event.
Laws of Purity · full detail
Category
Other
Effect
Delta Formation Scroll: Laws of Purity. Printed on the pages are binding edicts of unshakeable conviction.
Notes of Purity · full detail
Category
Other
Effect
Delta Formation Instrument: Notes of Purity. Clear, sharp melodies cut through the clamor of the battlefield to applaud its brave warriors in song.
Colors of Purity · full detail
Category
Other
Effect
Delta Formation Flag: Colors of Purity. The worn banner stands tall amidst the wind, its colors unchanging despite weathering seasons of war.
Crest of Purity · full detail
Category
Other
Effect
Delta Formation Emblem: Crest of Purity. Having borne witness to countless solemn vows, its glory is promised to only the most resolute souls.
Changed
Acclaim Coins
Effect
Can be exchanged in the Acclaim Shop for special rewards (only during the Season of Conquest). Unused while Lost Kingdom is open). Unused Acclaim Coins will be lost at the end of the season. If you immigrate mid-season, your Acclaim Coins will be removed from your inventory.
Patch 1.1.12.20
Alp Arslan · 6 changes
Skills · Two-Headed Eagle
For every 5 instances of debuffs it inflicts, this commander's troop gains the Benevolence effect for 10 seconds: - Basic attacks have a 50% chance to select up to 3 non-target enemy troops centered around the target troop; these non-target troops receive up to 2 debuffs inflicted on the target troop by this commander's troop, including Pierce, Poison, Slow, and normal debuffs other than additional damage. All selected non-target troops receive the same debuffs, and stacking can apply according to respective rules for each debuff type. Cooldown: 4 seconds. For every 5 instances of buffs it provides, this commander's troop gains the Malevolence effect for 10 seconds: - Has a 50% chance to heal a percentage of slightly wounded units when dealing direct damage or true damage, equal to 20% of its Damage Factor. Cooldown: 3 seconds.
Skill · Two-Headed Eagle
For every 5 instances of debuffs it inflicts, this commander's troop gains the Benevolence effect for 10 seconds: - Basic attacks have a 10% chance to select up to 3 non-target enemy troops centered around the target troop; these non-target troops receive up to 2 debuffs inflicted on the target troop by this commander's troop, including Pierce, Poison, Slow, and normal debuffs other than additional damage. All selected non-target troops receive the same debuffs, and stacking can apply according to respective rules for each debuff type. Cooldown: 4 seconds. For every 5 instances of buffs it provides, this commander's troop gains the Malevolence effect for 10 seconds: - Has a 50% chance to heal a percentage of slightly wounded units when dealing direct damage or true damage, equal to 5% of its Damage Factor. Cooldown: 3 seconds.
Skill · Two-Headed Eagle #2
For every 5 instances of debuffs it inflicts, this commander's troop gains the Benevolence effect for 10 seconds: - Basic attacks have a 20% chance to select up to 3 non-target enemy troops centered around the target troop; these non-target troops receive up to 2 debuffs inflicted on the target troop by this commander's troop, including Pierce, Poison, Slow, and normal debuffs other than additional damage. All selected non-target troops receive the same debuffs, and stacking can apply according to respective rules for each debuff type. Cooldown: 4 seconds. For every 5 instances of buffs it provides, this commander's troop gains the Malevolence effect for 10 seconds: - Has a 50% chance to heal a percentage of slightly wounded units when dealing direct damage or true damage, equal to 8% of its Damage Factor. Cooldown: 3 seconds.
Skill · Two-Headed Eagle #3
For every 5 instances of debuffs it inflicts, this commander's troop gains the Benevolence effect for 10 seconds: - Basic attacks have a 30% chance to select up to 3 non-target enemy troops centered around the target troop; these non-target troops receive up to 2 debuffs inflicted on the target troop by this commander's troop, including Pierce, Poison, Slow, and normal debuffs other than additional damage. All selected non-target troops receive the same debuffs, and stacking can apply according to respective rules for each debuff type. Cooldown: 4 seconds. For every 5 instances of buffs it provides, this commander's troop gains the Malevolence effect for 10 seconds: - Has a 50% chance to heal a percentage of slightly wounded units when dealing direct damage or true damage, equal to 11% of its Damage Factor. Cooldown: 3 seconds.
Skill · Two-Headed Eagle #4
For every 5 instances of debuffs it inflicts, this commander's troop gains the Benevolence effect for 10 seconds: - Basic attacks have a 40% chance to select up to 3 non-target enemy troops centered around the target troop; these non-target troops receive up to 2 debuffs inflicted on the target troop by this commander's troop, including Pierce, Poison, Slow, and normal debuffs other than additional damage. All selected non-target troops receive the same debuffs, and stacking can apply according to respective rules for each debuff type. Cooldown: 4 seconds. For every 5 instances of buffs it provides, this commander's troop gains the Malevolence effect for 10 seconds: - Has a 50% chance to heal a percentage of slightly wounded units when dealing direct damage or true damage, equal to 15% of its Damage Factor. Cooldown: 3 seconds.
Skill · Two-Headed Eagle #5
For every 5 instances of debuffs it inflicts, this commander's troop gains the Benevolence effect for 10 seconds: - Basic attacks have a 50% chance to select up to 3 non-target enemy troops centered around the target troop; these non-target troops receive up to 2 debuffs inflicted on the target troop by this commander's troop, including Pierce, Poison, Slow, and normal debuffs other than additional damage. All selected non-target troops receive the same debuffs, and stacking can apply according to respective rules for each debuff type. Cooldown: 4 seconds. For every 5 instances of buffs it provides, this commander's troop gains the Malevolence effect for 10 seconds: - Has a 50% chance to heal a percentage of slightly wounded units when dealing direct damage or true damage, equal to 20% of its Damage Factor. Cooldown: 3 seconds.
Pelagius · 17 changes
Skills · Mountain Monarch
This commander's cavalry units gain 20% Defense and 10% 15% March Speed.
Skills · Rough Terrain
If This commander's troop takes 10 % less skill damage. If this commander is serving as a one of your city's garrison commander: - Their commanders, the garrison's cavalry units gain 20% Health. - Their troop takes 15% less skill damage. Health.
Skills · Covadonga Victory
If this commander's troop contains only cavalry units, its basic attacks have units: Whenever it uses an active skill, it has a 30% 100% chance to trigger deal direct damage to up to 3 enemy troops in a fan (Damage Factor 200; every additional target reduces the following for 4 seconds: heal a portion of slightly wounded units every second (Healing Factor 200), damage to each target by 15%), as well as deal 20% more damage. damage for 4 seconds. This effect can be triggered once every 6 seconds.
Skill · Mountain Monarch #2
This commander's cavalry units gain 8% Defense and 4.5% 6% March Speed.
Skill · Mountain Monarch #3
This commander's cavalry units gain 11% Defense and 6% 9% March Speed.
Skill · Mountain Monarch #4
This commander's cavalry units gain 15% Defense and 8% 12% March Speed.
Skill · Mountain Monarch #5
This commander's cavalry units gain 20% Defense and 10% 15% March Speed.
Skill · Rough Terrain
If This commander's troop takes 5 % less skill damage. If this commander is serving as a one of your city's garrison commander: - Their commanders, the garrison's cavalry units gain 5% Health. - Their troop takes 5% less skill damage. Health.
Skill · Rough Terrain #2
If This commander's troop takes 6 % less skill damage. If this commander is serving as a one of your city's garrison commander: - Their commanders, the garrison's cavalry units gain 8% Health. - Their troop takes 7% less skill damage. Health.
Skill · Rough Terrain #3
If This commander's troop takes 7 % less skill damage. If this commander is serving as a one of your city's garrison commander: - Their commanders, the garrison's cavalry units gain 11% Health. - Their troop takes 9% less skill damage. Health.
Skill · Rough Terrain #4
If This commander's troop takes 8 % less skill damage. If this commander is serving as a one of your city's garrison commander: - Their commanders, the garrison's cavalry units gain 15% Health. - Their troop takes 11% less skill damage. Health.
Skill · Rough Terrain #5
If This commander's troop takes 10 % less skill damage. If this commander is serving as a one of your city's garrison commander: - Their commanders, the garrison's cavalry units gain 20% Health. - Their troop takes 15% less skill damage. Health.
Skill · Covadonga Victory
If this commander's troop contains only cavalry units, its basic attacks have units: Whenever it uses an active skill, it has a 30% 50% chance to trigger deal direct damage to up to 3 enemy troops in a fan (Damage Factor 60; every additional target reduces the following for 4 seconds: heal a portion of slightly wounded units every second (Healing Factor 60), damage to each target by 15%), as well as deal 5% more damage. damage for 4 seconds. This effect can be triggered once every 6 seconds.
Skill · Covadonga Victory #2
If this commander's troop contains only cavalry units, its basic attacks have units: Whenever it uses an active skill, it has a 30% 60% chance to trigger deal direct damage to up to 3 enemy troops in a fan (Damage Factor 90; every additional target reduces the following for 4 seconds: heal a portion of slightly wounded units every second (Healing Factor 90), damage to each target by 15%), as well as deal 8% more damage. damage for 4 seconds. This effect can be triggered once every 6 seconds.
Skill · Covadonga Victory #3
If this commander's troop contains only cavalry units, its basic attacks have units: Whenever it uses an active skill, it has a 30% 70% chance to trigger deal direct damage to up to 3 enemy troops in a fan (Damage Factor 120; every additional target reduces the following for 4 seconds: heal a portion of slightly wounded units every second (Healing Factor 120), damage to each target by 15%), as well as deal 11% more damage. damage for 4 seconds. This effect can be triggered once every 6 seconds.
Skill · Covadonga Victory #4
If this commander's troop contains only cavalry units, its basic attacks have units: Whenever it uses an active skill, it has a 30% 80% chance to trigger deal direct damage to up to 3 enemy troops in a fan (Damage Factor 150; every additional target reduces the following for 4 seconds: heal a portion of slightly wounded units every second (Healing Factor 150), damage to each target by 15%), as well as deal 15% more damage. damage for 4 seconds. This effect can be triggered once every 6 seconds.
Skill · Covadonga Victory #5
If this commander's troop contains only cavalry units, its basic attacks have units: Whenever it uses an active skill, it has a 30% 100% chance to trigger deal direct damage to up to 3 enemy troops in a fan (Damage Factor 200; every additional target reduces the following for 4 seconds: heal a portion of slightly wounded units every second (Healing Factor 200), damage to each target by 15%), as well as deal 20% more damage. damage for 4 seconds. This effect can be triggered once every 6 seconds.
Hermann · 1 change
Description
Arminius, also known as by his German name Hermann, was a chieftain of the Germanic Cherusci tribe who famously led an allied coalition of Germanic tribes to a decisive victory against three Roman legions in the Battle of the Teutoburg Forest in 9 AD. An auxiliary lieutenant to the Roman general Publius Quinctilius Varus, Arminius used his knowledge of Roman tactics to ambush and destroy the legions. The defeat at Teutoburg would precipitate the Roman Empire's permanent strategic withdrawal from Magna Germania, and the Romans made no more concerted attempts to conquer and hold Germania beyond the Rhine river. Modern historians have regarded Arminius' victory as "Rome's greatest defeat" and one of the most decisive battles in history.
Commander Skills~19
Changed
611-Skill3-1
Text
For every 5 instances of debuffs it inflicts, this commander's troop gains the Benevolence effect for 10 seconds: - Basic attacks have a 10% chance to select up to 3 non-target enemy troops centered around the target troop; these non-target troops receive up to 2 debuffs inflicted on the target troop by this commander's troop, including Pierce, Poison, Slow, and normal debuffs other than additional damage. All selected non-target troops receive the same debuffs, and stacking can apply according to respective rules for each debuff type. Cooldown: 4 seconds. For every 5 instances of buffs it provides, this commander's troop gains the Malevolence effect for 10 seconds: - Has a 50% chance to heal a percentage of slightly wounded units when dealing direct damage or true damage, equal to 5% of its Damage Factor. Cooldown: 3 seconds.
611-Skill3-2
Text
For every 5 instances of debuffs it inflicts, this commander's troop gains the Benevolence effect for 10 seconds: - Basic attacks have a 20% chance to select up to 3 non-target enemy troops centered around the target troop; these non-target troops receive up to 2 debuffs inflicted on the target troop by this commander's troop, including Pierce, Poison, Slow, and normal debuffs other than additional damage. All selected non-target troops receive the same debuffs, and stacking can apply according to respective rules for each debuff type. Cooldown: 4 seconds. For every 5 instances of buffs it provides, this commander's troop gains the Malevolence effect for 10 seconds: - Has a 50% chance to heal a percentage of slightly wounded units when dealing direct damage or true damage, equal to 8% of its Damage Factor. Cooldown: 3 seconds.
611-Skill3-3
Text
For every 5 instances of debuffs it inflicts, this commander's troop gains the Benevolence effect for 10 seconds: - Basic attacks have a 30% chance to select up to 3 non-target enemy troops centered around the target troop; these non-target troops receive up to 2 debuffs inflicted on the target troop by this commander's troop, including Pierce, Poison, Slow, and normal debuffs other than additional damage. All selected non-target troops receive the same debuffs, and stacking can apply according to respective rules for each debuff type. Cooldown: 4 seconds. For every 5 instances of buffs it provides, this commander's troop gains the Malevolence effect for 10 seconds: - Has a 50% chance to heal a percentage of slightly wounded units when dealing direct damage or true damage, equal to 11% of its Damage Factor. Cooldown: 3 seconds.
611-Skill3-4
Text
For every 5 instances of debuffs it inflicts, this commander's troop gains the Benevolence effect for 10 seconds: - Basic attacks have a 40% chance to select up to 3 non-target enemy troops centered around the target troop; these non-target troops receive up to 2 debuffs inflicted on the target troop by this commander's troop, including Pierce, Poison, Slow, and normal debuffs other than additional damage. All selected non-target troops receive the same debuffs, and stacking can apply according to respective rules for each debuff type. Cooldown: 4 seconds. For every 5 instances of buffs it provides, this commander's troop gains the Malevolence effect for 10 seconds: - Has a 50% chance to heal a percentage of slightly wounded units when dealing direct damage or true damage, equal to 15% of its Damage Factor. Cooldown: 3 seconds.
611-Skill3-5
Text
For every 5 instances of debuffs it inflicts, this commander's troop gains the Benevolence effect for 10 seconds: - Basic attacks have a 50% chance to select up to 3 non-target enemy troops centered around the target troop; these non-target troops receive up to 2 debuffs inflicted on the target troop by this commander's troop, including Pierce, Poison, Slow, and normal debuffs other than additional damage. All selected non-target troops receive the same debuffs, and stacking can apply according to respective rules for each debuff type. Cooldown: 4 seconds. For every 5 instances of buffs it provides, this commander's troop gains the Malevolence effect for 10 seconds: - Has a 50% chance to heal a percentage of slightly wounded units when dealing direct damage or true damage, equal to 20% of its Damage Factor. Cooldown: 3 seconds.
618-Skill2-2
Text
This commander's cavalry units gain 8% Defense and 4.5% 6% March Speed.
618-Skill2-3
Text
This commander's cavalry units gain 11% Defense and 6% 9% March Speed.
618-Skill2-4
Text
This commander's cavalry units gain 15% Defense and 8% 12% March Speed.
618-Skill2-5
Text
This commander's cavalry units gain 20% Defense and 10% 15% March Speed.
618-Skill3-1
Text
If This commander's troop takes 5 % less skill damage. If this commander is serving as a one of your city's garrison commander: - Their commanders, the garrison's cavalry units gain 5% Health. - Their troop takes 5% less skill damage. Health.
618-Skill3-2
Text
If This commander's troop takes 6 % less skill damage. If this commander is serving as a one of your city's garrison commander: - Their commanders, the garrison's cavalry units gain 8% Health. - Their troop takes 7% less skill damage. Health.
618-Skill3-3
Text
If This commander's troop takes 7 % less skill damage. If this commander is serving as a one of your city's garrison commander: - Their commanders, the garrison's cavalry units gain 11% Health. - Their troop takes 9% less skill damage. Health.
618-Skill3-4
Text
If This commander's troop takes 8 % less skill damage. If this commander is serving as a one of your city's garrison commander: - Their commanders, the garrison's cavalry units gain 15% Health. - Their troop takes 11% less skill damage. Health.
618-Skill3-5
Text
If This commander's troop takes 10 % less skill damage. If this commander is serving as a one of your city's garrison commander: - Their commanders, the garrison's cavalry units gain 20% Health. - Their troop takes 15% less skill damage. Health.
618-Skill4-1
Text
If this commander's troop contains only cavalry units, its basic attacks have units: Whenever it uses an active skill, it has a 30% 50% chance to trigger deal direct damage to up to 3 enemy troops in a fan (Damage Factor 60; every additional target reduces the following for 4 seconds: heal a portion of slightly wounded units every second (Healing Factor 60), damage to each target by 15%), as well as deal 5% more damage. damage for 4 seconds. This effect can be triggered once every 6 seconds.
618-Skill4-2
Text
If this commander's troop contains only cavalry units, its basic attacks have units: Whenever it uses an active skill, it has a 30% 60% chance to trigger deal direct damage to up to 3 enemy troops in a fan (Damage Factor 90; every additional target reduces the following for 4 seconds: heal a portion of slightly wounded units every second (Healing Factor 90), damage to each target by 15%), as well as deal 8% more damage. damage for 4 seconds. This effect can be triggered once every 6 seconds.
618-Skill4-3
Text
If this commander's troop contains only cavalry units, its basic attacks have units: Whenever it uses an active skill, it has a 30% 70% chance to trigger deal direct damage to up to 3 enemy troops in a fan (Damage Factor 120; every additional target reduces the following for 4 seconds: heal a portion of slightly wounded units every second (Healing Factor 120), damage to each target by 15%), as well as deal 11% more damage. damage for 4 seconds. This effect can be triggered once every 6 seconds.
618-Skill4-4
Text
If this commander's troop contains only cavalry units, its basic attacks have units: Whenever it uses an active skill, it has a 30% 80% chance to trigger deal direct damage to up to 3 enemy troops in a fan (Damage Factor 150; every additional target reduces the following for 4 seconds: heal a portion of slightly wounded units every second (Healing Factor 150), damage to each target by 15%), as well as deal 15% more damage. damage for 4 seconds. This effect can be triggered once every 6 seconds.
618-Skill4-5
Text
If this commander's troop contains only cavalry units, its basic attacks have units: Whenever it uses an active skill, it has a 30% 100% chance to trigger deal direct damage to up to 3 enemy troops in a fan (Damage Factor 200; every additional target reduces the following for 4 seconds: heal a portion of slightly wounded units every second (Healing Factor 200), damage to each target by 15%), as well as deal 20% more damage. damage for 4 seconds. This effect can be triggered once every 6 seconds.
Item Catalog+25~468
Added
Song of the Magpie · full detail
Effect
Patches of green sway among the pines, as magpies don a new crown. A song of joy reaches the clouds, carried on fluttering wings in picturesque times.
Avatar Frame: Pavilion Serenity · full detail
Effect
Can be obtained from the Legacies Across the Sea event series.
Avatar Frame: Eye Incarnadine · full detail
Effect
Can be obtained by purchasing the Fright Night bundle.
Name Plaque: Pavilion Serenity · full detail
Effect
Auspicious clouds on eaves, plum blossoms among pine and cypress trees. This pavilion is home to a tasteful classical aesthetic, passed on from millennia.
Name Plaque: Eye Incarnadine · full detail
Effect
Sleep tight on these enchanted nights, lest naughty children get caught by the crimson eye!
Instruction Page · full detail
Effect
Used to repair ancient texts in the Benevolent Instruction event in exchange for Instruction Emblems.
Hermann: Peek · full detail
Effect
Used to unlock Hermann's "Peek" animated emoji. New emojis can be equipped by going to Settings > Emojis.
Hermann: Victory · full detail
Effect
Used to unlock Hermann's "Victory" animated emoji. New emojis can be equipped by going to Settings > Emojis.
2026 Halloween Bash Decoration Voucher · full detail
Effect
Choose a seasonal decoration to receive (if you already have all the possible rewards, this will be exchanged for 200 Gems).
Amount
img_ItemTemplatEquipRightTopIcon12
Crusader's Provisions Chest · full detail
Effect
Open to receive resource item rewards.
SAGE KING'S HERITAGE · full detail
Effect
Open to obtain the items inside.
Eternal Conqueror · full detail
Effect
Proclaim dominion over the Lost Kingdom with immortal legends in your name.
Amount
LC_STORE_ITM_TIME_19
Immaculate Vanquisher · full detail
Effect
Strike awe across the Lost Kingdom with tales of your utter domination.
Amount
LC_STORE_ITM_TIME_19
Unrivaled General · full detail
Effect
Command tides of war in the Lost Kingdom and protect your kingdom with unparalleled strategy.
Amount
LC_STORE_ITM_TIME_19
Hardened Veteran · full detail
Effect
Obtain glorious accolades for your various conquests in the Lost Kingdom.
Amount
LC_STORE_ITM_TIME_19
Frontline Warrior · full detail
Effect
Charge head-first into the Lost Kingdom and fearlessly break through enemy ranks.
Amount
LC_STORE_ITM_TIME_19
Mercian Flag · full detail
Category
Mark of the Champion (Season 10)
Effect
Mercia's steadfast flag that carries the courage and conviction of her warriors, guiding them forth to tirelessly defend their home.
LUCKY WIN · full detail
Effect
Open to obtain the items inside.
HEAVENLY MANDATE · full detail
Effect
Purchase the bundle to earn a limited-edition avatar.
Battle Tokens · full detail
Effect
You will earn Battle Tokens when battling other governors from your kingdom during the event. Every 7 days is considered one event period, after which Battle Tokens are reset. Battle Tokens can only be used in the Healing Shop.
Revival Ticket · full detail
Effect
Revival Tickets can raise the Site of Restoration revival rate for this event period. Each ticket raises the revival rate by 1%.
Return to Battle · full detail
Effect
Open to obtain the items inside.
Strife Emblem
Strife Rune · full detail
Category
Deal 10% more skill/combo attack/smite damage and gain 10% March Speed
Effect
Deal 10% more skill/combo attack/smite damage and gain 10% March Speed
Instruction Emblem · full detail
Effect
Obtained from the Benevolent Instruction event and used to redeem rewards in the Gilded Treasury.
Changed
Radiant Emblem
Effect
Obtained through combat Obtain Radiant Emblems by completing preparation quests and battle quests in the battle phase of the Radiant Rivalry event and used Rivalry. Used to redeem rewards in the Radiance Shop. Unused tokens are lost at Shop and expires after the end of the event. event ends.
Hermann
Effect
Arminius, also known as by his German name Hermann, was a chieftain of the Germanic Cherusci tribe who famously led an allied coalition of Germanic tribes to a decisive victory against three Roman legions in the Battle of the Teutoburg Forest in 9 AD. An auxiliary lieutenant to the Roman general Publius Quinctilius Varus, Arminius used his knowledge of Roman tactics to ambush and destroy the legions. The defeat at Teutoburg would precipitate the Roman Empire's permanent strategic withdrawal from Magna Germania, and the Romans made no more concerted attempts to conquer and hold Germania beyond the Rhine river. Modern historians have regarded Arminius' victory as "Rome's greatest defeat" and one of the most decisive battles in history.
Multiple entries · 5 entries, same change
Amount
LC_STORE_ITM_TIME_1 → 1m
Entries (5)
1-Minute Speedup, 1-Minute Building Speedup, 1-Minute Training Speedup, 1-Minute Research Speedup, 1-Minute Healing Speedup
Multiple entries · 5 entries, same change
Amount
LC_STORE_ITM_TIME_2 → 15m
Entries (5)
15-Minute Speedup, 15-Minute Building Speedup, 15-Minute Training Speedup, 15-Minute Research Speedup, 15-Minute Healing Speedup
Multiple entries · 5 entries, same change
Amount
LC_STORE_ITM_TIME_3 → 60m
Entries (5)
60-Minute Speedup, 60-Minute Building Speedup, 60-Minute Training Speedup, 60-Minute Research Speedup, 60-Minute Healing Speedup
Multiple entries · 5 entries, same change
Amount
LC_STORE_ITM_TIME_4 → 3h
Entries (5)
3-Hour Speedup, 3-Hour Building Speedup, 3-Hour Training Speedup, 3-Hour Research Speedup, 3-Hour Healing Speedup
Multiple entries · 7 entries, same change
Amount
LC_STORE_ITM_TIME_5 → 8h
Entries (7)
8-Hour Speedup, 8-Hour Peace Shield, 8-Hour Building Speedup, 8-Hour Training Speedup, 8-Hour Research Speedup, 8-Hour Healing Speedup, 8-Hour Enhanced Gathering
Multiple entries · 5 entries, same change
Amount
LC_STORE_ITM_TIME_6 → 15h
Entries (5)
15-Hour Speedup, 15-Hour Building Speedup, 15-Hour Training Speedup, 15-Hour Research Speedup, 15-Hour Healing Speedup
Multiple entries · 12 entries, same change
Amount
LC_STORE_ITM_TIME_7 → 24h
Entries (12)
24-Hour Speedup, 24-Hour Peace Shield, 24-Hour Building Speedup, 24-Hour Training Speedup, 24-Hour Research Speedup, 24-Hour Healing Speedup, 24-Hour Enhanced Gathering, 24-Hour Enhanced Attack, 24-Hour Enhanced Defense, Anti-Scouting Spyglass (24 Hours), 24-Hour Enhanced Attack (Advanced), 24-Hour Enhanced Defense (Advanced)
Multiple entries · 56 entries, same change
Amount
LC_STORE_ITM_TIME_8 → 3d
Entries (56)
3-Day Speedup, 3-Day Peace Shield, Trick or Treat (3 Days), Sower's Song (3 Days), Silent Night (3 Days), Cupid's Arrow (3 Days), No Place Like Home (3 Days), Magpie Bridge (3 days), Wailing Keep (3 Days), Gingerbread House (3 Days), Saint's Halo (3 Days), Timbered Ensemble (3 Days), Dragon Boat Wish (3 Days), Moment of Celebration (3 Days), Harvest Cottage (3 Days), Lucky Lanterns (3 Days), Amber Fortress (3 Days), Babylonian Gardens (3 Days), Rare Exhibit (3 Days), Etched in Stone, Arrow Strikes True, Blooming Court (3 Days), Island Fortress (3 days), City of Power (3 Days), Fireworks City (3 days), Soul Villa (3 Days), Snow Carol (3 days), Easter Party (3 Days), Chaser of Waves (3 Days), Circus of Colors (3 Days), Candyland (3 Days), Avatar Frame: Royal Respite, Floral Footfall, Ride the Lightning, Rain of Fire, Star Wanderer, Cranes Taking Flight, Star-Wrought Shadows, Clouds of War, Celestial Tempest, Rising Tides (3d), Autumn Fires, Sundered Shadows, Abyssal Wrath, Dawn on Marble (3 Days), Capital Gathering (3 Days), Endless War, Star and Storm, Sea Labyrinth (3d), Fall, Leaves, Fall, Light Fantastic, Gladiator's Glory (3 Days), Thunderous Birdsong, Thassos Relief, Golden Laurel, Symposium
Multiple entries · 66 entries, same change
Amount
LC_STORE_ITM_TIME_9 → 7d
Entries (66)
7-Day Speedup, Anti-Scouting Spyglass (7 Days), Trick or Treat (7 Days), Sower's Song (7 Days), Spring Blossoms (7 Days), Frozen City (7 Days), Love and Thanks (7 Days), Tears of the Eternal (7 Days), King's Cottage (7 Days), Summer of Passion (7 Days), Creepwood Cabin (7 Days), Golden Sled Cottage (7 Days), Babylonian Gardens (7 Days), All-Kingdom Carnival (7 Days), Harvest Hut (7 days), Perfect Harmony (7 Days), Mighty Forest (7 Days), Golden Eye (7 Days), Chaser of Waves (7 Days), Harvest Cottage (7 Days), Winter Wonderland (7 Days), Emeraldshade Hall (7 Days), Heavenly Palace (7 Days), Timbered Ensemble (7 Days), Ancient Leisure (7 Days), Sacred Sanctuary (7 Days), Perpetual Palace (7 Days), Battle's Bloom (7 Days), Wailing Keep (7 Days), Soul Villa (7 Days), Dreams of the Dragon (7 Days), Daedalus Dirigible (7 Days), A Dream of Winter (7 Days), Shining Pavilion (7 Days), Night of a Thousand Lights (7 Days), Phoenix Perch (7 Days), Hangu Pass (7 Days), Poseidon's Sanctuary (7 Days), Silent Night (7 Days), Cupid's Arrow (7 Days), No Place Like Home (7 Days), Magpie Bridge (7 days), Gingerbread House (7 Days), Dragon Boat Wish (7 Days), Moment of Celebration (7 Days), Lucky Lanterns (7 Days), Rare Exhibit (7 Days), Blooming Court (7 Days), Fireworks City (7 days), Snow Carol (7 days), Circus of Colors (7 Days), Candyland (7 Days), Magical Merriment (7 Days), Song of the Depths (7 Days), Twilight Banquet (7 Days), Patron's Flame (7 Days), Sands of Time (7 Days), Frozen Frolics (7 Days), Wealth Beckoner (7 Days), Steam Patrol (7 Days), Promise of Love (7 Days), Bloodblaze Crown (7 Days), Coronal Court (7 Days), Isle of Marvels City Theme Voucher (7 Days), Soar to the Heavens City Theme Voucher (7 Days), Easter Party (7 Days)
Multiple entries · 62 entries, same change
Amount
LC_STORE_ITM_TIME_10 → 30d
Entries (62)
30-Day Speedup, 30-Day Peace Shield, Etched in Stone, Arrow Strikes True, Atlantis (30 Days), Dynastic Conqueror (30 Days), Call of Eternity (30 Days), Supreme Warrior (30 Days), Star Palace (30 Days), Winter Wonderland (30 Days), Emeraldshade Hall (30 Days), Crowning Glory (30 Days), Ancient Leisure (30 Days), Spire of Wadjet (30 Days), Aerie of Horus (30 Days), Sacred Sanctuary (30 Days), Perpetual Palace (30 Days), Battle's Bloom (30 Days), Reign of Rime (30 Days), Saga of the Longship (30 Days), Ancestral Hall (30 Days), Wat Phra Si Sanphet (30 Days), Above Earthly Ills (30 Days), Angler's Abode (30 Days), On Wings of Sailcloth (30 Days), Daedalus Dirigible (30 Days), Night of a Thousand Lights (30 Days), Phoenix Perch (30 Days), Hangu Pass (30 Days), Poseidon's Sanctuary (30 Days), Sands of Time (30 Days), Gilded Pavilion (30 Days), Warrior's Hymn (30 Days), Steam Patrol (30 Days), Promise of Love (30 Days), Bloodblaze Crown (30 Days), Avatar Frame: Royal Respite, Avatar Frame: Sharkpunk, Floral Footfall, Ride the Lightning, Rain of Fire, Star Wanderer, Cranes Taking Flight, Star-Wrought Shadows, Clouds of War, Celestial Tempest, Rising Tides (30d), Autumn Fires, Sundered Shadows, Abyssal Wrath, Dawn on Marble (30 Days), Capital Gathering (30 Days), Endless War, Star and Storm, Sea Labyrinth (30d), Fall, Leaves, Fall, Light Fantastic, Gladiator's Glory (30 Days), Thunderous Birdsong, Thassos Relief, Golden Laurel, Symposium
Multiple entries · 3 entries, same change
Amount
LC_STORE_ITM_TIME_16 → 12h
Entries (3)
12-Hour Peace Shield, 12-Hour Enhanced Attack, 12-Hour Enhanced Defense
Builder Recruitment
Amount
LC_STORE_ITM_TIME_17 → 2d
3-Minute Speedup
Amount
LC_STORE_ITM_TIME_11 → 3m
Multiple entries · 5 entries, same change
Amount
LC_STORE_ITM_TIME_12 → 5m
Entries (5)
5-Minute Speedup, 5-Minute Building Speedup, 5-Minute Training Speedup, 5-Minute Research Speedup, 5-Minute Healing Speedup
Multiple entries · 5 entries, same change
Amount
LC_STORE_ITM_TIME_13 → 10m
Entries (5)
10-Minute Speedup, 10-Minute Building Speedup, 10-Minute Training Speedup, 10-Minute Research Speedup, 10-Minute Healing Speedup
Multiple entries · 5 entries, same change
Amount
LC_STORE_ITM_TIME_14 → 30m
Entries (5)
30-Minute Speedup, 30-Minute Building Speedup, 30-Minute Training Speedup, 30-Minute Research Speedup, 30-Minute Healing Speedup
Multiple entries · 2 entries, same change
Amount
LC_STORE_ITM_TIME_15 → 4h
Entries (2)
Basic Army Expansion, Advanced Army Expansion
Multiple entries · 177 entries, same change
Amount
Common SKIN Permanente → Permanent
Entries (177)
Trick or Treat (Permanent), Sower's Song (Permanent), Silent Night (Permanent), Cupid's Arrow (Permanent), Spring Blossoms (Permanent), Twilight Falls (Permanent), No Place Like Home (Permanent), Babylonian Gardens (Permanent), Frozen City (Permanent), Temple of Vishnu (Permanent), Heliopolis (Permanent), Gift of the Nile (Permanent), Magpie Bridge (Permanent), Persian Dream (Permanent), Hidden Lotus (Permanent), Wailing Keep (Permanent), Love and Thanks (Permanent), Divine Abode (Permanent), Gingerbread House (Permanent), Saint's Halo (Permanent), Swans' Reverie (Permanent), Temple of Karnak (Permanent), Lake Palace (Permanent), Flight of the Heron (Permanent), Tears of the Eternal (Permanent), Temple of Artemis (Permanent), Timbered Ensemble (Permanent), Amber Fortress (Permanent), King's Cottage (Permanent), Mayan Mystery (Permanent), Dragon Boat Wish (Permanent), Melk Abbey (Permanent), Alhambra Palace (Permanent), Glorious Siam, Ephesus (Permanent), Topkapi Palace (Permanent), Summer of Passion (Permanent), Hall of Treasure (Permanent), Moment of Celebration (Permanent), Road to the Crown (Permanent), Imperial Crane Palace (Permanent), Creepwood Cabin (Permanent), White Tower (Permanent), Summer Palace (Permanent), Harvest Cottage (Permanent), Royal Manor (Permanent), Golden Sled Cottage (Permanent), Frozen Fortress (Permanent), Lucky Lanterns (Permanent), Boundless Lighthouse (Permanent), Divine Lighthouse (Permanent), Rare Exhibit (Permanent), Blooming Court (Permanent), Island Fortress (Permanent), City of Power (Permanent), Fireworks City (Permanent), Nubian Longing (Permanent), Ruins of Kom Ombo (Permanent), All-Kingdom Carnival (Permanent), Atlantis (Permanent), St. Peter's Basilica (Permanent), Soul Villa (Permanent), Harvest Hut (Permanent), Snow Carol (Permanent), Dynastic Conqueror (Permanent), Perfect Harmony (Permanent), Mighty Forest (Permanent), Call of Eternity (Permanent), Easter Party (Permanent), Supreme Warrior (Permanent), Golden Eye (Permanent), Chaser of Waves (Permanent), Blessings of the Gods (Permanent), Temple of Wisdom (Permanent), Circus of Colors (Permanent), Star Palace (Permanent), Candyland (Permanent), Winter Wonderland (Permanent), Emeraldshade Hall (Permanent), Heavenly Palace (Permanent), Divine Diadem (Permanent), Crowning Glory (Permanent), Ancient Leisure (Permanent), Spire of Wadjet (Permanent), Aerie of Horus (Permanent), Sacred Sanctuary (Permanent), Perpetual Palace (Permanent), Battle's Bloom (Permanent), Magical Merriment (Permanent), Reign of Rime (Permanent), Dreams of the Dragon (Permanent), Skypiercer (Permanent), Saga of the Longship (Permanent), Dreams of Lapis (Permanent), Dreams of the Apkallu (Permanent), Ancestral Hall (Permanent), Wat Phra Si Sanphet (Permanent), Song of the Depths (Permanent), On Wings of Sailcloth (Permanent), Twilight Banquet (Permanent), Daedalus Dirigible (Permanent), A Dream of Winter (Permanent), Where All Roads Lead (Permanent), Shining Pavilion (Permanent), Anubis the Judicator (Permanent), Anubis the Vigilant (Permanent), Night of a Thousand Lights (Permanent), Phoenix Perch (Permanent), Hangu Pass (Permanent), Poseidon's Sanctuary (Permanent), Summit of the Supreme (Permanent), Patron's Flame (Permanent), Sands of Time (Permanent), Hawa Mahal (Permanent), Hedvig (Permanent), Gilded Pavilion (Permanent), Frozen Frolics (Permanent), Ode to Victory (Permanent), Divine Dawnbreaker (Permanent), Wealth Beckoner (Permanent), Warrior's Hymn (Permanent), Omniscient Watch (Permanent), Falcon's Realm (Permanent), Flaming Prophecy (Permanent), Steam Patrol (Permanent), Dragon Tamer, Promise of Love (Permanent), Bloodblaze Crown (Permanent), Jade Plume Palace (Permanent), Coronal Court (Permanent), Isle of Marvels City Theme Voucher, Soar to the Heavens City Theme Voucher (Permanent), Floral Footfall, Ride the Lightning, Path of Grace, Trails of Triumph, Aureate Ascension, Inkflow Clouds, Rain of Fire, Star Wanderer, Calamitous Tempest, Cranes Taking Flight, Neptune's Tapestry, Star-Wrought Shadows, Ashen Clouds, Clouds of War, Celestial Tempest, Rising Tides, Autumn Fires, Sundered Shadows, Abyssal Wrath, Dawn on Marble, Capital Gathering, Endless War, Star and Storm, Sea Labyrinth, Fall, Leaves, Fall, Light Fantastic, Gladiator's Glory, Thunderous Birdsong, Thassos Relief, Default, Snow Blossoms, Celestial Warp, Auspicious Omen, Glimmering Waves, Radiance of Pallas, Echo of Eternity, Winter Halo, Astral Alignment, Abundant Accumulation, Warglow, Static Storm, Eternal Vows, Flower-Crowned City, Cinder Spirit, Solar Hymn
Multiple entries · 29 entries, same change
Amount
LC_STORE_ITM_TIME_18 → 15d
Entries (29)
Atlantis (15 Days), Dynastic Conqueror (15 Days), Call of Eternity (15 Days), Supreme Warrior (15 Days), Star Palace (15 Days), Emeraldshade Hall (15 Days), Crowning Glory (15 Days), Ancient Leisure (15 Days), Spire of Wadjet (15 Days), Aerie of Horus (15 Days), Sacred Sanctuary (15 Days), Perpetual Palace (15 Days), Battle's Bloom (15 Days), Reign of Rime (15 Days), Saga of the Longship (15 Days), Ancestral Hall (15 Days), Wat Phra Si Sanphet (15 Days), On Wings of Sailcloth (15 Days), Daedalus Dirigible (15 Days), Night of a Thousand Lights (15 Days), Phoenix Perch (15 Days), Hangu Pass (15 Days), Poseidon's Sanctuary (15 Days), Sands of Time (15 Days), Gilded Pavilion (15 Days), Warrior's Hymn (15 Days), Steam Patrol (15 Days), Promise of Love (15 Days), Bloodblaze Crown (15 Days)
Multiple entries · 10 entries, same change
Amount
LC_STORE_ITM_TIME_19 → 60d
Entries (10)
Title: Supreme Sovereign, Title: Mountain Mover, Title: Barrier Breaker, Supreme Diadem, Supreme Sword, Eternal Conqueror, Immaculate Vanquisher, Unrivaled General, Hardened Veteran, Frontline Warrior
Patch 1.1.11.25
Baibars · 1 change
Tier
Elite → Epic
Belisarius · 1 change
Tier
Elite → Epic
Björn Ironside · 1 change
Tier
Elite → Epic
Boudica · 1 change
Tier
Elite → Epic
Catherine de' Medici · 1 change
Tier
Elite → Epic
Diaochan · 1 change
Tier
Elite → Epic
Eulji Mundeok · 1 change
Tier
Elite → Epic
Hermann · 1 change
Tier
Elite → Epic
Imhotep · 1 change
Tier
Elite → Epic
Joan of Arc · 1 change
Tier
Elite → Epic
Keira · 1 change
Tier
Elite → Epic
Kusunoki Masashige · 1 change
Tier
Elite → Epic
Lohar · 1 change
Tier
Elite → Epic
Matilda of Flanders · 1 change
Tier
Elite → Epic
Narses · 1 change
Tier
Elite → Epic
Osman I · 1 change
Tier
Elite → Epic
Pelagius · 1 change
Tier
Elite → Epic
Pericles · 1 change
Tier
Elite → Epic
Queen Tamar of Georgia · 1 change
Tier
Elite → Epic
Scipio Africanus · 1 change
Tier
Elite → Epic
Spartacus · 1 change
Tier
Elite → Epic
Sun Tzu · 1 change
Tier
Elite → Epic
Wak Chanil Ajaw · 1 change
Tier
Elite → Epic
Calvin · 1 change
Tier
Advanced → Elite
Constance · 1 change
Tier
Advanced → Elite
Gaius Marius · 1 change
Tier
Advanced → Elite
Lancelot · 1 change
Tier
Advanced → Elite
Tomoe Gozen · 1 change
Tier
Advanced → Elite
Šárka · 1 change
Tier
Advanced → Elite
Centurion · 1 change
Tier
Uncommon → Advanced
City Keeper · 1 change
Tier
Uncommon → Advanced
Dragon Lancer · 1 change
Tier
Uncommon → Advanced
Markswoman · 1 change
Tier
Uncommon → Advanced
Equipment~144
Changed
Multiple entries · 2 entries, same change
Slot
Helmet → Weapon
Entries (2)
Hammer of the Sun and Moon, Shield of the Eternal Empire
Multiple entries · 2 entries, same change
Slot
Chest → Weapon
Entries (2)
The Hydra's Blast, Dragon's Breath Bow
Multiple entries · 2 entries, same change
Slot
Weapon → Helmet
Entries (2)
Pride of the Khan, War Helm of the Hellish Wasteland
Multiple entries · 2 entries, same change
Slot
Chest → Helmet
Entries (2)
Ancestral Mask of Night, Dragon's Breath Helm
Multiple entries · 2 entries, same change
Slot
Weapon → Chest
Entries (2)
Heavy Armor of the Hellish Wasteland, Shadow Legion's Retribution
Multiple entries · 2 entries, same change
Slot
Weapon → Gloves
Entries (2)
Armband of the Hellish Wasteland, Navar's Control
Multiple entries · 2 entries, same change
Slot
Weapon → Legs
Entries (2)
Tassets of the Hellish Wasteland, Tassets of the War God
Multiple entries · 2 entries, same change
Slot
Weapon → Boots
Entries (2)
Boots of the Hellish Wasteland, Shio's Return
Multiple entries · 2 entries, same change
Slot
Helmet → Chest
Entries (2)
Plate of the Eternal Empire, Hope Cloak
Multiple entries · 2 entries, same change
Slot
Helmet → Gloves
Entries (2)
Vambraces of the Eternal Empire, Sacred Grips
Multiple entries · 2 entries, same change
Slot
Helmet → Legs
Entries (2)
Greaves of the Eternal Empire, Eternal Night
Multiple entries · 2 entries, same change
Slot
Helmet → Boots
Entries (2)
Sturdy Boots of the Eternal Empire, Mountain Crushers
Multiple entries · 2 entries, same change
Slot
Chest → Gloves
Entries (2)
Dragon's Breath Vambraces, Ian's Choice
Multiple entries · 2 entries, same change
Slot
Chest → Legs
Entries (2)
Dragon's Breath Tassets, Ash of the Dawn
Multiple entries · 2 entries, same change
Slot
Chest → Boots
Entries (2)
Dragon's Breath Boots, Commander's Boots
Multiple entries · 14 entries, same change
Slot
Legs → Accessory
Entries (14)
Ring of Doom, Greatest Glory, Pendant of Eternal Night, Horn of Fury, Concealed Dagger, Mora's Web, Scolas' Lucky Coin, Vengeance, Karuak's War Drums, Seth's Call, Immolating Plume, Hero's Hilt, Saddle of a Thousand Blessings, Timeless Amber
Multiple entries · 15 entries, same change
Slot
Equipment → Weapon
Entries (15)
Trial of the Lost Kingdom, Scepter of the Forest Guardian, Sakura Fubuki, Golden Age, Heart of the Saint, Blazing Axe, Staff of the Lost, Gatekeeper's Shield, Vanguard Halberd, Blessed Blade, Sharp Longsword, Twilight Epiphany, Knight's Oathsworn Bow, Witch's Feathered Staff, Scepter of the Glorious Goddess
Multiple entries · 15 entries, same change
Slot
Equipment → Helmet
Entries (15)
Dusk Visage, Revival Helm, Mask of the Forest Guardian, Abyssal Visage, Witch's Lineage, Harvester's Headscarf, Windswept War Helm, Expedition War Helm, Helm of Fear, Helm of the Phoenix, Iron Helm, Fierce Wolf's Helmet, Knight's Steel Diadem, Witch's Deadwood Crown, Diadem of the Glorious Goddess
Multiple entries · 15 entries, same change
Slot
Equipment → Chest
Entries (15)
Shadow of the Sands, Revival Plate, Robe of the Forest Guardian, Dark Lord's Blessing, Quinn's Soul, Harvester Robes, Windswept Breastplate, Commander's Heavy Armor, Infantry Breastplate, Milanese Plate, Chain Mail, Vigilant Wolf's Leather Armor, Knight's Valorous Cloak, Witch's Hexed Cloak, Plate of the Glorious Goddess
Multiple entries · 15 entries, same change
Slot
Equipment → Legs
Entries (15)
Yin and Yang, Revival Greaves, Karuak's Humility, Fanatic's Tassets, Gladiator, Harvester Breeches, Greaves of the Exile, Sentry Breeches, Vanguard Greaves, Ranger Trousers, Coarse Breeches, Lone Wolf's Leather Tassets, Knight's Triumphant Tassets, Witch's Ornamented Pants, Chausses of the Glorious Goddess
Multiple entries · 15 entries, same change
Slot
Equipment → Gloves
Entries (15)
Thoth's Sacrifice, Revival Gauntlets, Claws of the Forest Guardian, Iset's Sufferance, Seth's Brutality, Windswept Bracers, Saint's Song, Calvin's Hand, Leather Gloves, Bronze Bracers, Cloth Gloves, Wailing Wolf's Gauntlets, Knight's Battleworn Gauntlets, Witch's Crimson Bracers, Gauntlets of the Glorious Goddess
Multiple entries · 14 entries, same change
Slot
Equipment → Boots
Entries (14)
Udor's Legs, Cloud Racers, Frost Treads, Flame Treads, Harvester Boots, Windswept Boots, The Scarlet Hounds, Edged Boots, Boots of Reverence, Sturdy Boots, Roaring Wolf's Claws, Knight's Winter Sabatons, Witch's Mire-Waders, Greaves of the Glorious Goddess
Multiple entries · 11 entries, same change
Slot
Equipment → Accessory
Entries (11)
The Bard's Pendant, Silent Trial, Delane's Amulet, Peter's Sickle, Crimson Ring, Call of the Loyal, Lohar's Bone Necklace, Savage Totem, Wind Scars, Ancient Stratagems, Artifact - Emblem of Nike
Where To Farm~717
Changed
Multiple entries · 43 entries, same change
Source
Rune of Scythe → 10,000 Food
Entries (43)
Rune of Diligence I, Rune of Diligence I, Rune of Diligence I, Rune of Diligence I, Rune of Diligence I, Rune of Leader I, Rune of Wardrum I, Rune of Wardrum I, Rune of Leader I, Rune of Leader I, Rune of Nature I, Rune of Nature I, Rune of Nature I, Rune of Nature I, Rune of Nature I, Rune of Fury I, Rune of Fury I, Rune of Fury I, Rune of Fury I, Rune of Sthenia I, Rune of Sthenia I, Rune of Diligence II, Rune of Diligence II, Rune of Diligence II, Rune of Diligence II, Rune of Diligence II, Rune of Leader II, Rune of Wardrum II, Rune of Wardrum II, Rune of Leader II, Rune of Leader II, Rune of Nature II, Rune of Nature II, Rune of Nature II, Rune of Nature II, Rune of Nature II, Rune of Fury II, Rune of Fury II, Rune of Fury II, Rune of Fury II, Rune of Sthenia II, Rune of Sthenia II, "" Blueprint
Multiple entries · 40 entries, same change
Source
Rune of Scythe → 500,000 Wood
Entries (40)
Rune of Diligence IV, Rune of Diligence IV, Rune of Diligence IV, Rune of Diligence IV, Rune of Diligence IV, Rune of Nature IV, Rune of Fury IV, Rune of Fury IV, Rune of Fury IV, Rune of Fury IV, Rune of Fury IV, Rune of Sthenia IV, Rune of Sthenia IV, Rune of Sthenia IV, Rune of Sthenia IV, Rune of Leader IV, Rune of Leader IV, Rune of Leader IV, Rune of Wardrum IV, Rune of Wardrum IV, Rune of Diligence V, Rune of Diligence V, Rune of Diligence V, Rune of Diligence V, Rune of Diligence V, Rune of Nature V, Rune of Fury V, Rune of Fury V, Rune of Fury V, Rune of Fury V, Rune of Fury V, Rune of Sthenia V, Rune of Sthenia V, Rune of Sthenia V, Rune of Sthenia V, Rune of Wardrum V, Rune of Wardrum V, Rune of Wardrum V, Rune of Wardrum V, Rune of Wardrum V
Multiple entries · 3 entries, same change
Source
After defending the caravan from barbarians, we found some extra supplies. These crates are really heavy, and will take 80 action points to open. 112,500 Stone
Entries (3)
Escort's Bounty (Level 1), Escort's Bounty (Level 2), Escort's Bounty (Level 3)
Multiple entries · 2 entries, same change
Source
After defending the caravan from barbarians, we found some extra supplies. These crates are really heavy, and will take 80 action points to open. 37,500 Stone
Entries (2)
Escort's Bounty (Level 2), Escort's Bounty (Level 3)
Lvl 3 Mysterious Treasure
Source
Lvl 3 Mysterious Treasure 50,000 Gold
Multiple entries · 3 entries, same change
Source
For one reason or another, the caravan seems to be dropping goods on the road and leaving them behind. The packages they drop are very big, and require 80 action points to open. 15,000 Gold
Entries (3)
Level 1 Unexpected Bounty, Level 2 Unexpected Bounty, Level 3 Unexpected Bounty
Multiple entries · 3 entries, same change
Source
After defending the caravan from barbarians, we found some extra supplies. These crates are really heavy, and will take 80 action points to open. Book of Covenant
Entries (3)
Escort's Bounty (Level 1), Escort's Bounty (Level 2), Escort's Bounty (Level 3)
Multiple entries · 40 entries, same change
Source
Rune of Scythe → 1,500,000 Wood
Entries (40)
Rune of Diligence IV, Rune of Diligence IV, Rune of Diligence IV, Rune of Diligence IV, Rune of Diligence IV, Rune of Nature IV, Rune of Fury IV, Rune of Fury IV, Rune of Fury IV, Rune of Fury IV, Rune of Fury IV, Rune of Sthenia IV, Rune of Sthenia IV, Rune of Sthenia IV, Rune of Sthenia IV, Rune of Leader IV, Rune of Leader IV, Rune of Leader IV, Rune of Wardrum IV, Rune of Wardrum IV, Rune of Diligence V, Rune of Diligence V, Rune of Diligence V, Rune of Diligence V, Rune of Diligence V, Rune of Nature V, Rune of Fury V, Rune of Fury V, Rune of Fury V, Rune of Fury V, Rune of Fury V, Rune of Sthenia V, Rune of Sthenia V, Rune of Sthenia V, Rune of Sthenia V, Rune of Wardrum V, Rune of Wardrum V, Rune of Wardrum V, Rune of Wardrum V, Rune of Wardrum V
Multiple entries · 2 entries, same change
Source
After defending the caravan from barbarians, we found some extra supplies. These crates are really heavy, and will take 80 action points to open. Master's Blueprint
Entries (2)
Escort's Bounty (Level 2), Escort's Bounty (Level 3)
Fury Rune
Source
A signpost that guides the direction of the Flamebearers. You can use a troop to change the signpost's direction. Beginner's Teleport
Level Thief Loot
Source
You've defeated the thief and recovered some of the stolen goods. Here are your well-deserved rewards! 24-Hour Enhanced Gathering
Level Thief Loot
Source
You've defeated the thief and recovered some of the stolen goods. Here are your well-deserved rewards! 12-Hour Enhanced Attack
Level Thief Loot
Source
You've defeated the thief and recovered some of the stolen goods. Here are your well-deserved rewards! 24-Hour Enhanced Attack
Level Thief Loot
Source
You've defeated the thief and recovered some of the stolen goods. Here are your well-deserved rewards! 12-Hour Enhanced Defense
Exquisite Chest
Source
A reward for defeating the first chieftain in Realm of Mystique. 24-Hour Enhanced Defense
A reward for defeating the first chieftain in Realm of Mystique.
Source
A reward for defeating the second chieftain in Realm of Mystique. Anti-Scouting Spyglass (24 Hours)
A reward for defeating the second chieftain in Realm of Mystique.
Source
A reward for defeating the second chieftain in Realm of Mystique. Anti-Scouting Spyglass (7 Days)
Multiple entries · 40 entries, same change
Source
Rune of Scythe → 5,000,000 Wood
Entries (40)
Rune of Diligence IV, Rune of Diligence IV, Rune of Diligence IV, Rune of Diligence IV, Rune of Diligence IV, Rune of Nature IV, Rune of Fury IV, Rune of Fury IV, Rune of Fury IV, Rune of Fury IV, Rune of Fury IV, Rune of Sthenia IV, Rune of Sthenia IV, Rune of Sthenia IV, Rune of Sthenia IV, Rune of Leader IV, Rune of Leader IV, Rune of Leader IV, Rune of Wardrum IV, Rune of Wardrum IV, Rune of Diligence V, Rune of Diligence V, Rune of Diligence V, Rune of Diligence V, Rune of Diligence V, Rune of Nature V, Rune of Fury V, Rune of Fury V, Rune of Fury V, Rune of Fury V, Rune of Fury V, Rune of Sthenia V, Rune of Sthenia V, Rune of Sthenia V, Rune of Sthenia V, Rune of Wardrum V, Rune of Wardrum V, Rune of Wardrum V, Rune of Wardrum V, Rune of Wardrum V
Multiple entries · 20 entries, same change
Source
Rune of Scythe → 7,500 Stone
Entries (20)
Rune of Diligence V, Rune of Diligence V, Rune of Diligence V, Rune of Diligence V, Rune of Diligence V, Rune of Nature V, Rune of Fury V, Rune of Fury V, Rune of Fury V, Rune of Fury V, Rune of Fury V, Rune of Sthenia V, Rune of Sthenia V, Rune of Sthenia V, Rune of Sthenia V, Rune of Wardrum V, Rune of Wardrum V, Rune of Wardrum V, Rune of Wardrum V, Rune of Wardrum V
Exquisite Chest
Source
A reward for defeating the first chieftain in Realm of Mystique. Talent Reset
Exquisite Chest
Source
After defending the caravan from barbarians, we found some extra supplies. These crates are really heavy, and will take 80 action points to open. blank
Rune of Diligence I
Source
Sunsailer → Passport Page
Rune of Diligence I
Source
Sunsailer → Clue Card
Coronation Chest
Source
Chests that spawn across the map during the Coronation Ceremony event. Can be opened by all governors in the kingdom. Canyon Coin
Coronation Chest
Source
Chests that spawn across the map during the Coronation Ceremony event. Can be opened by all governors in the kingdom. Olympia Tokens
Multiple entries · 24 entries, same change
Source
Ancient Ruins Treasure → 37,500 Stone
Entries (24)
150,000 Food, 150,000 Wood, 112,500 Stone, 500,000 Food, 500,000 Wood, 375,000 Stone, 15-Minute Speedup, 60-Minute Speedup, 3-Hour Speedup, 8-Hour Speedup, 15-Hour Speedup, Lvl 4 Tome of Knowledge, Lvl 5 Tome of Knowledge, Lvl 7 Tome of Knowledge, Silver Key, Golden Key, 100 Gems, 500 Gems, Epic Commander Sculpture, Brand-new Starlight Sculpture, Dazzling Starlight Sculpture, Arrow of Resistance, Arrow of Resistance, "" Blueprint
Coronation Chest
Source
Chests that spawn across the map during the Coronation Ceremony event. Can be opened by all governors in the kingdom. Chest
Coronation Chest
Source
Chests that spawn across the map during the Coronation Ceremony event. Can be opened by all governors in the kingdom. 1,000 Food
Feast Tent
Source
The new moon shines upon a day of reunion and abundance. 1,000 Wood
Rune of Fury V
Source
Rune of Fury → 750 Stone
Rune of Fury V
Source
Rune of Guardian → 500 Gold
Rune of Fury V
Source
Rune of Life → Arrow of Resistance
Rune of Fury V
Source
Rune of Fire → Emblem of Loyalty
Rune of Fury V
Source
Rune of Wind → Lvl 4 Tome of Knowledge
Rune of Sthenia V
Source
Rune of Sthenia → Lvl 5 Tome of Knowledge
Rune of Wardrum V
Source
Rune of Wardrum → Lvl 6 Tome of Knowledge
Multiple entries · 24 entries, same change
Source
Ancient Ruins Treasure → 112,500 Stone
Entries (24)
150,000 Food, 150,000 Wood, 112,500 Stone, 500,000 Food, 500,000 Wood, 375,000 Stone, 15-Minute Speedup, 60-Minute Speedup, 3-Hour Speedup, 8-Hour Speedup, 15-Hour Speedup, Lvl 4 Tome of Knowledge, Lvl 5 Tome of Knowledge, Lvl 7 Tome of Knowledge, Silver Key, Golden Key, 100 Gems, 500 Gems, Epic Commander Sculpture, Brand-new Starlight Sculpture, Dazzling Starlight Sculpture, Arrow of Resistance, Arrow of Resistance, "" Blueprint
Rune of Wardrum V
Source
Rune of Regeneration → Lvl 7 Tome of Knowledge
Anniversary Cake
Source
Potential Rewards: → 5 VIP Points
Rune of Wardrum V
Source
Rune of Wardrum → 10 VIP Points
Logging Camp
Source
Logging Camp → 20 VIP Points
Cropland
Source
Cropland → 50 VIP Points
Stone Deposit
Source
Stone Deposit → 100 VIP Points
Logging Camp
Source
Logging Camp → 200 VIP Points
Cropland
Source
Cropland → 500 VIP Points
Stone Deposit
Source
Stone Deposit → 1,000 VIP Points
Logging Camp
Source
Logging Camp → 2,000 VIP Points
Multiple entries · 19 entries, same change
Source
Altar of Darkness Treasure 375,000 Stone
Entries (19)
500,000 Food, 500,000 Wood, 375,000 Stone, 3-Hour Speedup, 8-Hour Speedup, 15-Hour Speedup, Lvl 4 Tome of Knowledge, Lvl 5 Tome of Knowledge, Lvl 7 Tome of Knowledge, Silver Key, Golden Key, 100 Gems, 500 Gems, Epic Commander Sculpture, Brand-new Starlight Sculpture, Dazzling Starlight Sculpture, Emblem of Loyalty, Emblem of Loyalty, "" Blueprint
Cropland
Source
Cropland → 5,000 VIP Points
Stone Deposit
Source
Stone Deposit → Lohar's Longbow

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