Arknights · operator

Midnight

★★★GuardLordMelee
Guard, Lord
Midnight

Deployment Stats at any level

DP cost16
Block2
Redeploy (s)70

Stats

HP1653
ATK497
DEF282
RES10
Attack interval (s)1.3

Skills

Enchant Weapon αManual · SP: Per second
ATK +35%; Damage dealt by Normal Attacks turn into Arts damage

Talents · Signature passive abilities

Targeting - PrimaryWhen attacking, has a 20% chance to increase the current damage of that attack to 160% (+10%)

Potentials · Potential-rank bonuses

Potential 2DP Cost -1Potential 3Redeployment Time -4 secPotential 4ATK +22Potential 5Improves TalentPotential 6DP Cost -1

Recruitment tags

MeleeGuardDPS

Profile

RaceSarkaz
Place of birthHigashi
Date of birthMay 20
Height187cm

Initially a patient at Rhodes Island, volunteered to become an Operator. He was assigned to Reserve Op Team A6 after completing his examination battery.

How Midnight compares · vs 17 ★★★ operators

Measured against 17 comparable operators, Midnight is above average for its cohort (76th percentile on average). Its strongest number is DEF at 282 — 79th percentile, rank 4 of 17 — while HP is its weakest at 1653, ranking 6 of 17.

HP1653
68th percentile · rank 6 of 17 · cohort median 1226 (+35%)
ATK497
79th percentile · rank 4 of 17 · cohort median 375 (+33%)
DEF282
79th percentile · rank 4 of 17 · cohort median 155 (+82%)
RES10
76th percentile · rank 4 of 17

Closest operators · nearest on ATK

Build a team with Midnight →

Patch history · 1 recorded change

Build 26-08-11-11-20-00_747e4d2026-08-13
Place of birth
Far East Higashi

Every patch is archived — query the full timeline via the API.

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