Arknights · operator

Humus

★★★★GuardReaperMelee
Guard, Reaper
Humus

Deployment Stats at any level

DP cost21
Block2
Redeploy (s)70

Stats

HP2150
ATK616
DEF403
RES0
Attack interval (s)1.3

Skills

Efficient ProcessingManual · SP: Per second
Block count +1, gains Vigor effect of +45% ATK when over 50% HP; effect doubles when over 80% HP
Solid Waste CuttingAuto · SP: On attack
Increases the ATK of the next attack to 250%, and recovers 80 HP

Talents · Signature passive abilities

Re-recycleAny HP gain exceeding this unit's Max HP is converted into a Barrier; caps at 104% (+4%) of Max HP

Potentials · Potential-rank bonuses

Potential 2DP Cost -1Potential 3Redeployment Time -4 secPotential 4ATK +35Potential 5Improves TalentPotential 6DP Cost -1

Modules · Elite-2 equipment

Badlands Exotic ToolkitREA-X

Recruitment tags

MeleeGuardDPSSurvival

Profile

RaceForte
Place of birthColumbia
Date of birthFeb 20
Height185cm
Combat experience18 Years

Humus is the de facto supervisor of a disposal plant in the Columbian wilderness. Referred by a local field office operator, he came to Rhodes Island for Oripathy treatment. He provides his services to Rhodes Island as a member of the Engineering Department, as well as assisting with the disposal of solid waste.

How Humus compares · vs 15 ★★★★ Guard operators

Measured against 15 comparable operators, Humus is middle-of-the-pack for its cohort (44th percentile on average). Its strongest number is DEF at 403 — 90th percentile, rank 2 of 15 — while HP is its weakest at 2150, ranking 13 of 15.

HP2150
17th percentile · rank 13 of 15 · cohort median 2378 (-10%)
ATK616
37th percentile · rank 10 of 15 · cohort median 644 (-4%)
DEF403
90th percentile · rank 2 of 15 · cohort median 323 (+25%)
RES0
33rd percentile · rank 6 of 15

Closest operators · nearest on ATK

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