Fate/Grand Order · servant
Mélusine
Ruler, earth

Identity Stats at any level →
Cost16
Stats
ATK11495
HP13500
Star Weight102
Star Gen %10.4
Death Rate %24.5
Skills
Faerie Pack A
Increase Arts Card effectiveness 30% (3 turns) & Critical Strength 30% (3 turns) & Special Attack [Chaotic] 30% (3 turns) to yourself + Apply Damage Cut 1000 (3 turns) to all allies excluding yourself
Drag to see per-level scalingAzure Arms Mastery A
Increase C. Star Gather Rate 500% (3 turns) & gain C. Stars each turn 10 (3 turns) & gain C. Stars each turn 20 (3 turns) if only on a [Near Water] or [Aerial] field for yourself + Gain C. Stars + Gain C. Stars if only on a [Near Water] or [Aerial] field
Drag to see per-level scalingBlue Horizon EX
Greatly increase NP Gauge 80% & increase NP Strength 30% (3 turns) & apply Invincible (2 time, 3 turns) for yourself
Drag to see per-level scalingSprite Albion
Increase ATK (3 turns) <effect increases with Overcharge> & Critical Strength (3 turns) for yourself + Deal heavy Special Attack damage 750% to all enemies with [Earth Attribute]
Drag to see per-level scalingProfile · 7 entries
Background
Mélusine arrived at the tropical paradise as one of Queen Morgan's attendants. While she was initially against going, the moment she set foot on the island, the liberating feeling awakened her feral instincts (life is fun! I need to play!) as well as her fate as a dragon (I need to make the best memories with my love). With that decided, her usual Lancer class seemed not to be a particularly good fit, so she changed into a class better suited for vacation.
With her preparations complete, she lies in wait for Master.
Profile 1
Height/Weight: 147cm, 20kg
Origin: French faerie lore, legends of Mélusine
Region: Dark swamp
Alignment: Neutral-Evil
Sub-Attribute: Earth
Gender: Female-type
"I don't mind swimsuits, but I refuse to swim. It's not that I can't swim. It's just that there's a difference between the water in a lake and the sea, right?"
Profile 2
Personality
Introverted and active. The type to swiftly carry out her tasks while keeping her thoughts to herself. A fastidious and businesslike girl knight who always seems kind of tense.
...Which is Mélusine when she is a Lancer (Tam Lin), but this Mélusine does not see her knightly role as all that important just now. She IS on summer break, you know. The tropical breeze carried of Mélusine's self-deprecating side, and her honest, lonely, jealous, and self-deprecating personality changed to an honest, reliable, thoughtful, and active personality. (She'll go back to normal when the trip is over, obviously.)
She smiles and laughs more than the usual Mélusine, and she is more attentive to people around her. She can afford to think of others, and so she actively helps (or even rescues) people to show how awesome is.
Her First and Second Ascension forms are her as a faerie spending time in summer, while her Third Ascension form shows her off as a gallant dragon protecting the peace of summer.
Profile 3
Magic Resistance: B
Tam Lin possess powerful Magic Resistance, no matter what class they may be.
Territory Creation: -
Because she would convert the field into a dismal forest lake whenever she used the sky as her bed, she broke away from the skill.
Tam Lin: C
A blessing upon fae chosen as guardians. It is a means of strengthening herself specialized against personnel and civilizations. While it is a specialized anti-personnel/anti-civilization form of strengthening, it is bound by a taboo against attacking other Tam Lin. Tam Lin who kill other Tam Lin will self-destruct. ...At least that's how it's supposed to be, but since she's on vacation, the constraints are loosened a bit.
Riding Skill: A+
Mélusine would never ride something to fly because she can do that on her own, but as a high-mobility combat faerie, she has gained the Riding skill. Her newly installed wings (faerie pack) serve as her vehicle.
Profile 4
Faerie Pack: A
No one should get injured or lost in a resort. Why? Because that would ruin her vacation with her love. The incredibly strong dragon who claims to have a knack for reading the room does not boast only of her strength. In fact, she transformed her wings, making their primary use combat and rescue operations at sea. In addition to her incredible mobility, she can also save those who need rescuing.
Azure Arms Mastery: A
She does not let herself frolic even on the sandy beach, but instead focuses on demonstrating the combat skills she has mastered. The base values may be weaker than her Perry Dancer skill when she is a Lancer, but it surpasses even that when she is on the beach, water, and in air.
Blue Horizon: EX
There is not much distinction between the horizon on land or water to those who have conquered the sky. This skill is Albion's supernatural power that converts the ghost liner engraved on the boundary into spiritrons. It is a compound of the effects of her Lancer class "Ray Horizon" skill from her First, Second, and Third Ascension forms (obviously its output has declined).
Profile 5
『Sprite Albion』
Rank: B
NP Type: Anti-Army
Range: 40 - 80
Maximum Targets: 30
The Heartbeat of Innocence Bridging the Rainbow.
After her externally deployed armament is converted from a faerie pack to a dragon pack, Mélusine launches from the Storm Border to unleash a powerful attack on the target with all her weaponry. Her speed is said to easily reach mach 10...or not.
"I covered the costs to remodel the Border. You do know that the hide, nail, and tears of dragons can become magical energy resources? Well I took this opportunity to sell them to Da Vinci at a high price."
Profile 6
This is the story of her experiences immediately after Rayshifting.
Mélusine was feeling down, as she was unable to participate in ServantFes in Hawaltria (lacking, as she does, so much as a creative bone in her body), so Morgan made a suggestion:
"What about rescue efforts? There is no maritime incident you could not resolve with your wings."
Mélusine immediately recovered on hearing this and became the sole coast guard knight in Hawaltria. Nevertheless, her old habits of slacking off die hard, and so she closes the curtains in her VIP room to take a snooze in the morning, then relaxes while she sunbathes on the beach in the afternoon. She stays out of the water though, finding it much too salty. She can at least splash Master in the shallows.
This time around, she does not transform into a dragon. Rather than keeping the resources to herself, she creates tools meant to assist in rescue efforts. This means she's made a lot of missiles, skis, first aid kits, and such.
◆
She participated in the Earthman Race as Morgan's proxy. Morgan believed the prize would be hers after a surefire victory on Mélusine's part, but Mélusine, failing to grasp the concept of a proxy, thought, "Her Majesty Morgan is certainly generous for organizing a race where the winner's obviously predetermined! She even went so far as to prepare a vacation for me and Master☆"
Luckily, this sad misunderstanding amounted to nothing after Master's win.
Bond Points · cumulative bond points to reach each level
Bond Lv.11,000 pts totalBond Lv.22,500 pts total · +1,500Bond Lv.34,500 pts total · +2,000Bond Lv.47,000 pts total · +2,500Bond Lv.510,000 pts total · +3,000Bond Lv.6310,000 pts total · +300,000Bond Lv.7610,000 pts total · +300,000Bond Lv.8930,000 pts total · +320,000Bond Lv.91,170,000 pts total · +240,000Bond Lv.101,550,000 pts total · +380,000
Ascension & Skill Costs · materials + QP
Ascension 1: Archer Piece x5 · Lancer Piece x5 · Rider Piece x5 · QP 100,000Ascension 2: Saber Piece x5 · Caster Piece x5 · Assassin Piece x5 · Berserker Piece x5 · QP 300,000Ascension 3: Archer Monument x5 · Lancer Monument x5 · Rider Monument x5 · QP 1,000,000Ascension 4: Saber Monument x5 · Caster Monument x5 · Assassin Monument x5 · Berserker Monument x5 · QP 3,000,000Ascension 5: Holy Grail x1 · QP 10,000,000Skill Lv.2: Gem of Archer x5 · Gem of Lancer x5 · Gem of Rider x5 · QP 200,000Skill Lv.3: Gem of Saber x5 · Gem of Caster x5 · Gem of Assassin x5 · Gem of Berserker x5 · QP 400,000Skill Lv.4: Magic Gem of Archer x5 · Magic Gem of Lancer x5 · Magic Gem of Rider x5 · QP 1,200,000Skill Lv.5: Magic Gem of Saber x5 · Magic Gem of Caster x5 · Magic Gem of Assassin x5 · Magic Gem of Berserker x5 · QP 1,600,000Skill Lv.6: Secret Gem of Archer x5 · Secret Gem of Lancer x5 · Secret Gem of Rider x5 · QP 4,000,000Skill Lv.7: Secret Gem of Saber x5 · Secret Gem of Caster x5 · Secret Gem of Assassin x5 · Secret Gem of Berserker x5 · QP 5,000,000Skill Lv.8: Shell of Reminiscence x12 · QP 10,000,000Skill Lv.9: Dragon's Reverse Scale x15 · QP 12,000,000Skill Lv.10: Crystallized Lore x1 · QP 20,000,000
How Mélusine compares · vs 13 ★★★★★ Ruler servants
Measured against 13 comparable servants, Mélusine is above average for its cohort (68th percentile on average). Its strongest number is Star Gen % at 10.4 — 96th percentile, rank 1 of 13 — while HP is its weakest at 13500, ranking 11 of 13.
ATK11495
81st percentile · rank 2 of 13 · cohort median 10868 (+6%)
HP13500
19th percentile · rank 11 of 13 · cohort median 14850 (-9%)
Star Weight102
65th percentile · rank 4 of 13 · cohort median 101 (+1%)
Star Gen %10.4
96th percentile · rank 1 of 13 · cohort median 10 (+4%)
Death Rate %24.5
77th percentile · rank 2 of 13 · cohort median 21 (+17%)
Closest servants · nearest on ATK
GET /fate-grand-order/characters/901700
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