Patch changelog
Duet Night Abyss — Changelog
What changed each build — the exact before/after values, always current. Tap a build to expand it.
Global (EN)
Patch 1.5.1902026-08-19
Items & Materials~2
Changed
Exiled Fangs: Blade (Left)
name
Exiled Fangs: Left Blade (Left)
Exiled Fangs: Blade (Right)
name
Exiled Fangs: Right Blade (Right)
Blueprints~1
Changed
Exiled Fangs
cost
Sharpening Potion x2, Exiled Fangs: Grip x1, Exiled Fangs: Left Blade (Left) x1, Exiled Fangs: Right Blade (Right) x1
Patch 1.5.1892026-08-17
Mods~253
Changed
Helido
set
Feathered Serpent's{空格} → Feathered Serpent's
effect
When performing a Helix Leap, deals Anemo Damage equal to #1 256% of ATK to nearby enemies.
Prance
set
Feathered Serpent's{空格} → Feathered Serpent's
effect
After defeating an enemy in mid-air, reset the character's air jump count, up to a maximum of #1 ? times.
Blastwave
set
Feathered Serpent's{空格} → Feathered Serpent's
effect
Upon landing from a height, deals Smash Damage equal to #1 128% of ATK to nearby enemies.
Multiple entries · 4 entries, same change
set
Feathered Serpent's{空格} → Feathered Serpent's
Entries (4)
Recovery, Sidestep, Morale, Morale
Cutoff
set
Feathered Serpent's{空格} → Feathered Serpent's
effect
While taking damage in mid-air, the damage taken is reduced by #1. ?.
Unyielding
set
Feathered Serpent's{空格} → Feathered Serpent's
effect
Survives Fatal damage, reducing the character's HP to 1. This effect can only be triggered once every #1s ?s max.
Vigilant
set
Feathered Serpent's{空格} → Feathered Serpent's
effect
When taking damage, there is a #1 ? chance to reduce the damage taken by #2. ?.
Rescue
set
Feathered Serpent's{空格} → Feathered Serpent's
effect
When using an Ultimate Skill, restores HP equal to #1 3% of max HP to teammates within a 10-metre range. This effect can only be triggered once every #2s. ?s.
Steadfast
set
Feathered Serpent's{空格} → Feathered Serpent's
effect
Gains immunity to Hitstun, but Damage Dealt is reduced by #1 15% (unaffected by other Demon Wedges).
Ignite
set
Feathered Serpent's{空格} → Feathered Serpent's
effect
When performing a Dodge, deals Pyro Damage equal to #1 256% of ATK to enemies near the starting point.
Multiple entries · 2 entries, same change
effect
When gaining Combo Point through attacking, there is a #1 ? chance to gain 1 additional Combo Point.
Entries (2)
Fortune, Fortune – Threshold
Utmost
effect
Each Combo Level increases CRIT Chance by #1. ?.
Kismet
effect
Each Combo Level increases Trigger Probability by #1. ?.
Lingering Might
effect
Triggers an explosion at the target location upon defeating an enemy, dealing #1 ? of your Ranged Weapon damage to enemies within a #2-metre ?-metre range.
Tyranny
effect
When dealing CRIT damage, gains 1 stack that increases Trigger Probability by #1 ? for #2s, ?s, up to #3 5 stacks.
Decline
effect
When dealing CRIT Damage, there is a #1 ? chance to disarm the target.
Hunt
effect
When triggering Bonus Effect, gains 1 stack that increases Multishot by #2 ? for #1s, ?s, up to #3 5 stacks.
Carefree
effect
Upon triggering Bonus Effects, there is a #1 ? chance to reload 1 bullet.
Multiple entries · 2 entries, same change
effect
Decreases Damage Taken by #1. ?. Defeating an enemy grants 1 stack that increases ATK by #2 ? for #3s, ?s, up to #4 15 stacks. This effect duration refreshes with each new stack gained.
Entries (2)
Onslaught, Onslaught
Multiple entries · 2 entries, same change
effect
Increases Skill Intensity by #1 ? for #2s ?s when battle starts during commissions or Nocturnal Echoes.
Entries (2)
Intrepidity, Intrepidity
Multiple entries · 2 entries, same change
effect
Increases Damage Dealt by #1 ? when facing less than 2 enemies within a 20-metre range.
Entries (2)
Duel, Duel
Multiple entries · 2 entries, same change
effect
Increases Damage Dealt by #1 ? per enemy within a 20-metre range (up to #2). ?).
Entries (2)
Trapped, Trapped
Multiple entries · 2 entries, same change
effect
Increases Damage Dealt by #1 ? when attacking off-balance enemies (with Stance completely weakened).
Entries (2)
Surge, Surge
Multiple entries · 2 entries, same change
effect
Increases your ATK by #1 ? with each revival during commissions or Nocturnal Echoes (up to #2). ?).
Entries (2)
Relentless, Relentless
Multiple entries · 12 entries, same change
effect
Skill DMG -#1. -?. When attacking with a weapon, deals #2 ? additional damage of the same element type.
Entries (12)
Prime·Huntdown, Prime·Huntdown, Prime·Huntdown, Prime·Huntdown, Prime·Huntdown, Prime·Huntdown, Prime·Huntdown, Prime·Huntdown, Prime·Huntdown, Prime·Huntdown, Prime·Huntdown, Prime·Huntdown
Multiple entries · 12 entries, same change
effect
Restores additional Sanity by #1 ? for you and your teammates every 3s.
Entries (12)
Prime·Serenity, Prime·Serenity, Prime·Serenity, Prime·Serenity, Prime·Serenity, Prime·Serenity, Prime·Serenity, Prime·Serenity, Prime·Serenity, Prime·Serenity, Prime·Serenity, Prime·Serenity
Multiple entries · 12 entries, same change
effect
Increases Damage Dealt by you and your teammate by #1. ?.
Entries (12)
Prime·Uplift, Prime·Uplift, Prime·Uplift, Prime·Uplift, Prime·Uplift, Prime·Uplift, Prime·Uplift, Prime·Uplift, Prime·Uplift, Prime·Uplift, Prime·Uplift, Prime·Uplift
Multiple entries · 62 entries, same change
effect
Once upgraded to +#1, +5, this Demon Wedge can be equipped in multiples.
Entries (62)
Scorch, Blaze·Morale, Blaze·Spectrum, Standfast·Inspo, Morale – Volition, Blaze·Nirvana, Blaze·Spectrum, Blaze·Inspo, Wings·Volition, Blaze – Morale, Blaze·Standfast, Blaze·Eternity, Blaze·Inspo, Nirvana·Spectrum, Volition, Blaze·Nirvana, Blaze·Morale, Blaze·Volition, Standfast·Eternity, Morale – Refinement, Blaze·Standfast, Blaze·Resolve, Blaze·Volition, Wings·Eternity, Resolve – Volition, Blaze – Tempered, Scorch, Blaze·Resolve, Blaze·Eternity, Nirvana·Volition, Volition – Refinement, Scorch, Blaze·Morale, Blaze·Spectrum, Standfast·Inspo, Morale – Volition, Blaze·Nirvana, Blaze·Spectrum, Blaze·Inspo, Wings·Volition, Blaze – Morale, Blaze·Standfast, Blaze·Eternity, Blaze·Inspo, Nirvana·Spectrum, Volition, Blaze·Nirvana, Blaze·Morale, Blaze·Volition, Standfast·Eternity, Morale – Refinement, Blaze·Standfast, Blaze·Resolve, Blaze·Volition, Wings·Eternity, Resolve – Volition, Blaze – Tempered, Scorch, Blaze·Resolve, Blaze·Eternity, Nirvana·Volition, Volition – Refinement
Multiple entries · 20 entries, same change
set
Feathered Serpent's{空格} → Feathered Serpent's
effect
The element effect activates only when at least 4 Demon Wedges aligned to Track #1 ? are equipped.
Entries (20)
Eternity, Eternity, Volition, Spectrum, Spectrum, Volition, Resolve, Eternity, Morale, Volition, Eternity, Eternity, Volition, Spectrum, Spectrum, Volition, Resolve, Eternity, Morale, Volition
Multiple entries · 2 entries, same change
set
Feathered Serpent's{空格} → Feathered Serpent's
effect
This effect applies only if every equipped Demon Wedge is unique. Summon DMG +#2. +?.
Entries (2)
Awakening, Awakening
Multiple entries · 2 entries, same change
effect
Damage dealt by summons is increased by #2. ?. At +#1, +5, this Demon Wedge can be equipped in multiples.
Entries (2)
Volition – Awakening, Volition – Awakening
Multiple entries · 2 entries, same change
effect
Increases your Damage Dealt by #1 ? per Sword equipped by you or your Combat Partner (up to #2; ?; does not apply when acting as Combat Partner).
Entries (2)
Gleaming Sword, Gleaming Sword
Multiple entries · 2 entries, same change
effect
Increases your Damage Dealt by #1 ? per Polearm equipped by you or your Combat Partner (up to #2; ?; does not apply when acting as Combat Partner).
Entries (2)
Gleaming Polearm, Gleaming Polearm
Multiple entries · 2 entries, same change
effect
Increases your Damage Dealt by #1 ? per Greatsword equipped by you or your Combat Partner (up to #2; ?; does not apply when acting as Combat Partner).
Entries (2)
Gleaming Greatsword, Gleaming Greatsword
Multiple entries · 2 entries, same change
effect
Increases your Damage Dealt by #1 ? per Dual Blades equipped by you or your Combat Partner (up to #2; ?; does not apply when acting as Combat Partner).
Entries (2)
Gleaming Dual Blades, Gleaming Dual Blades
Multiple entries · 2 entries, same change
effect
Increases your Damage Dealt by #1 ? per Whipblade equipped by you or your Combat Partner (up to #2; ?; does not apply when acting as Combat Partner).
Entries (2)
Gleaming Whipblade, Gleaming Whipblade
Multiple entries · 2 entries, same change
effect
Increases your Damage Dealt by #1 ? per Katana equipped by you or your Combat Partner (up to #2; ?; does not apply when acting as Combat Partner).
Entries (2)
Gleaming Katana, Gleaming Katana
Multiple entries · 2 entries, same change
effect
Increases your Damage Dealt by #1 ? per Pistol equipped by you or your Combat Partner (up to #2; ?; does not apply when acting as Combat Partner).
Entries (2)
Gleaming Pistol, Gleaming Pistol
Multiple entries · 2 entries, same change
effect
Increases your Damage Dealt by #1 ? per Dual Pistols equipped by you or your Combat Partner (up to #2; ?; does not apply when acting as Combat Partner).
Entries (2)
Gleaming Dual Pistols, Gleaming Dual Pistols
Multiple entries · 2 entries, same change
effect
Increases your Damage Dealt by #1 ? per Grenade Launcher equipped by you or your Combat Partner (up to #2; ?; does not apply when acting as Combat Partner).
Entries (2)
Gleaming Grenade Launcher, Gleaming Grenade Launcher
Multiple entries · 2 entries, same change
effect
Increases your Damage Dealt by #1 ? per Shotgun equipped by you or your Combat Partner (up to #2; ?; does not apply when acting as Combat Partner).
Entries (2)
Gleaming Shotgun, Gleaming Shotgun
Multiple entries · 2 entries, same change
effect
Increases your Damage Dealt by #1 ? per Assault Rifle equipped by you or your Combat Partner (up to #2; ?; does not apply when acting as Combat Partner).
Entries (2)
Gleaming Assault Rifle, Gleaming Assault Rifle
Multiple entries · 2 entries, same change
effect
Increases your Damage Dealt by #1 ? per Bow equipped by you or your Combat Partner (up to #2; ?; does not apply when acting as Combat Partner).
Entries (2)
Gleaming Bow, Gleaming Bow
Multiple entries · 2 entries, same change
effect
When an Umbro character consumes Sanity, they gain 1 stack that increases weapon CRIT Chance by #2 ? for #1s, ?s, up to #3 15 stacks.
Entries (2)
Illusionary Sacrifice, Illusionary Sacrifice
Multiple entries · 2 entries, same change
effect
Hydro characters' summon gains an ATK Speed boost equal to #1 ? of the summoner's melee weapon ATK Speed and a Skill Range boost equal to #2 ? of the summoner's Skill Range.
Entries (2)
Misty Veil, Misty Veil
Multiple entries · 2 entries, same change
effect
When a Hydro character uses a skill, the user and nearby allies gain an ATK Increase equal to #2 ? of the user's ATK (up to 275) for #1s. 10s.
Entries (2)
Frosty Torrent, Frosty Torrent
Multiple entries · 2 entries, same change
effect
When a Pyro character deals damage, gains 1 stack that increases ATK by #2 ? for #1s, ?s, up to #3 120 stacks.
Entries (2)
Devouring Wildfire, Devouring Wildfire
Multiple entries · 2 entries, same change
effect
When an Electro character uses skills, they gain 1 stack that increases Skill DMG by #2 ? for #1s, ?s, up to #3 8 stacks.
Entries (2)
Ravaging Thunder, Ravaging Thunder
Multiple entries · 2 entries, same change
effect
When an Anemo character uses Combat Skills, it gains a #2 ? Skill Intensity Increase for #1s. ?s.
Entries (2)
Whispering Zephyr, Whispering Zephyr
Multiple entries · 2 entries, same change
effect
When an Anemo character's ranged weapon triggers a bonus effect, grants +#2 +? Resolve to the user and nearby allies for #1s. 10s.
Entries (2)
Turbulent Cyclone, Turbulent Cyclone
Multiple entries · 2 entries, same change
effect
When enemies near a Lumino character take Weapon DMG, CRIT Chance increases by #1. ?. Gains an additional +#2 +? against targets with debuffs.
Entries (2)
Prismatic Neon, Prismatic Neon
Multiple entries · 2 entries, same change
effect
Increases the Lumino characters' ATK by [their current Skill Duration x #1], ?], up to #2. ?.
Entries (2)
Gleam & Glimmer, Gleam & Glimmer
Brutality
effect
When defeating an enemy, gains 1 stack that increases ATK Speed by #2 ? for #1s, ?s, up to #3 2 stacks.
Fervor
effect
Increases Movement Speed by #2 ? for #1s ?s after defeating an enemy.
Vigilance
effect
When triggering Bonus Effect: Smash, gains 1 stack that increases CRIT Damage by #2 ? for #1s, ?s, up to #3 10 stacks.
Patrol
effect
When triggering Bonus Effect, gains 1 stack that increases ATK Range by #2 ? for #1s, ?s, up to #3 2 stacks.
Multiple entries · 2 entries, same change
effect
Increases damage dealt to Filthoids by #1. ?.
Entries (2)
Filthoid Hunt, Filthoid Hunt
Multiple entries · 2 entries, same change
effect
Increases damage dealt to Hyperborean soldiers by #1. ?.
Entries (2)
Legion Hunt, Legion Hunt
Multiple entries · 2 entries, same change
effect
Increases Damage Dealt to members of The Elysian Church by #1. ?.
Entries (2)
Divine Herald Hunt, Divine Herald Hunt
Multiple entries · 2 entries, same change
effect
Increases Damage Dealt to members of The Forsakens by #1. ?.
Entries (2)
Forsakens Hunt, Forsakens Hunt
Loadout
effect
After reloading, increases ATK Speed by #1 ? for #2s. ?s.
Fervor
effect
After defeating an enemy, the character gains Movement Speed +#1, +?, Slide Speed +#2, +?, and Helix Leap Speed +#3 +? for #4s. ?s.
Frugality
effect
When dealing damage, increases the damage according to the percentage of the remaining projectiles. The higher the percentage, the greater the increase, up to #1. ?.
Reversal
effect
For every #1 ? instances of Ranged Weapon DMG dealt with any weapon, the character gains Melee Weapon DMG +#2 +? for #3s. ?s.
Decay
effect
Dealing Ranged Weapon DMG while at or above 35% HP with any weapon causes the character to lose 10% HP. Triggers once every #1s. ?s.
Furious Blast
effect
Increases explosive projectile damage by #1. ?.
Furious Beam
effect
Increases beam damage by #1. ?.
Rain of Quivers
effect
Decreases Damage Dealt by #1 ? (unaffected by other modifiers).
Soul Siphon
effect
Defeating an enemy at or below the character's level restores #1 ? Sanity.
Flux
effect
When dealing damage to an enemy at or below the character's level, final damage is randomly set between 1% and #1 ? of its original value.
Curse
effect
When dealing damage to an enemy at or below the character's level, there is a #1 ? chance to turn it into a stationary oil barrel. The next time it takes damage, it is defeated instantly and deals Smash Damage equal to #2 ? of the character's ATK to enemies within 10 m.
Respite
effect
Charged Attacks have a #1 ? chance to restore #2 ? Sanity. This effect can only be triggered once every #3s ?s max.
Fervor
effect
If a Normal Attack does not crit, the next Normal Attack gains +#1 +? CRIT Chance, stacking up to +#2. +?. The effect is removed when a Normal Attack crits.
Multiple entries · 2 entries, same change
effect
When Morale is ≥ #1, ?, grants +#2 +? additional Umbro Damage.
Entries (2)
Huntdown, Wings·Inspo·Huntdown
Multiple entries · 2 entries, same change
effect
Grants +#2 +? CRIT Damage to self and allies when Skill Duration is ≥ #1. ?.
Entries (2)
Rage, Wings·Inspo·Rage
Multiple entries · 2 entries, same change
effect
Summons deal +#2 +? DMG when Skill Efficiency is ≥ #1. ?.
Entries (2)
Awakening, Wings·Inspo·Awakening
Multiple entries · 2 entries, same change
effect
Grants self and allies +#2 +? Morale when Skill Intensity is ≥ #1. ?.
Entries (2)
Morale, Wings·Inspo·Morale
Multiple entries · 2 entries, same change
effect
Grants +#2 +100% ATK when Skill Range is ≥ #1. ?.
Entries (2)
Blaze, Wings·Inspo·Blaze
Multiple entries · 2 entries, same change
effect
Grants +#2 +100% Skill Intensity to self and allies when Skill Efficiency is ≥ #1. ?.
Entries (2)
Volition, Wings·Inspo·Volition
Multiple entries · 4 entries, same change
effect
Grants +#2 +? Skill Intensity when Skill Efficiency is ≥ #1. ?.
Entries (4)
Volition, Wings·Inspo·Volition, Volition, Wings·Inspo·Volition
Multiple entries · 2 entries, same change
effect
Grants +#2 +? Morale to self and allies when Max Sanity is ≥ #1. ?.
Entries (2)
Morale, Wings·Inspo·Morale
Multiple entries · 2 entries, same change
effect
Grants +#2 +? Resolve to self and allies when Max Sanity is ≥ #1. ?.
Entries (2)
Resolve, Wings·Inspo·Resolve
Multiple entries · 2 entries, same change
effect
Grants +#2 +? Morale when Skill Range is ≥ #1. ?.
Entries (2)
Morale, Wings·Inspo·Morale
Multiple entries · 2 entries, same change
effect
Grants +#2 +? CRIT Chance to self and allies when Skill Duration is ≥ #1. ?.
Entries (2)
Focus, Wings·Inspo·Focus
Whirl of Illusion
effect
Upgrades the Sword Normal Attack. Deals #1 ? more damage than the standard attack.
Puncture Cascade
effect
Upgrades the Polearm Charged Attack to throw 5 polearms forward. Deals #1 ? more damage than the standard attack.
Shockwave Echo
effect
Upgrades the Polearm Plunging Attack to trigger a larger shockwave on impact. Deals #1 ? more damage than the standard attack.
Commanding Thrust
effect
Upgrades the Polearm Normal Attack to summon phantom spears that strike the target. Deals #1 ? more damage than the standard attack.
Edgeless Blade
effect
Upgrades the Greatsword Normal Attack to unleash 3 Swordwaves on the final hit, cleaving through enemies in its path. Deals #1 ? more damage than the standard attack.
In Full Bloom
effect
Upgrades the Dual Blades Sliding Attack into a lethal dash, slashing through all enemies in its path. Deals #1 ? more damage than the standard attack.
Patch 1.5.1862026-08-05
Items & Materials+6
Added
Covenanter Demon Wedge: Anemo · full detail
rarity
5
tier
Rare
Covenanter Demon Wedge: Pyro · full detail
rarity
5
tier
Rare
Covenanter Demon Wedge: Electro · full detail
rarity
5
tier
Rare
Covenanter Demon Wedge: Hydro · full detail
rarity
5
tier
Rare
Covenanter Demon Wedge: Lumino · full detail
rarity
5
tier
Rare
Covenanter Demon Wedge: Umbro · full detail
rarity
5
tier
Rare
Where to Farm+6
Added
Wildswarm's Arrow – Thunderstorm · full detail
stage
Defence ∞
drops
Covenanter Demon Wedge: Hydro
Wildswarm's Sword – Frostbite · full detail
stage
Defence ∞
drops
Covenanter Demon Wedge: Pyro
Wildswarm's Agent – Guard · full detail
stage
Defence ∞
drops
Covenanter Demon Wedge: Electro
Wildswarm's Arrow – Sacrifice · full detail
stage
Defence ∞
drops
Covenanter Demon Wedge: Anemo
Wildswarm's Sword – Glimmer · full detail
stage
Defence ∞
drops
Covenanter Demon Wedge: Umbro
Wildswarm's Agent – Wither · full detail
stage
Defence ∞
drops
Covenanter Demon Wedge: Lumino
Patch 1.5.1842026-08-02
Change tracking started — now recording every stat, skill, cost and dataset across the game, not just the roster. Future patches show here.