Duet Night Abyss Skills

Every Hunter skill and Combat Partner passive — who has it, what it does and its cooldown

This table holds 138 skills, spanning 6 type values (Skill 1 ×29, Skill 2 ×29, Passive ×29, Extra Passive ×28). Complete and current to the latest patch.

NameHunterTypeCooldown (s)Effect
StrikeCombat Partner Passive[Available only when deployed as a Combat Partner] Increases ATK for self and allies.
NoveltyCombat Partner Passive[Available only when deployed as a Combat Partner] Increases Skill DMG for self and allies.
EdgeCombat Partner Passive[Available only when deployed as a Combat Partner] Increases Weapon DMG for self and allies.
HoldfastCombat Partner Passive[Available only when deployed as a Combat Partner] Increases DEF for self and allies.
Ardent ImpulseCombat Partner Passive[Available only when deployed as a Combat Partner] Increases CRIT Chance for self and allies.
Heart DevourerCombat Partner Passive[Available only when deployed as a Combat Partner] Increases ATK for self and Umbro allies.
Scales of JusticeCombat Partner Passive[Available only when deployed as a Combat Partner] Increases ATK for self and Umbro allies.
FaintlightBerenicaSkill 1Charges forward, dealing Umbro AoE DMG 4 times along the path.
NetherflamesBerenicaSkill 22.7Switches the melee weapon to [Ymir] and casts 1 Swordwave. When performing Normal Attack using [Ymir], unleashes Swordwaves in the attacking direction and constantly consumes Sanity, during which Benerica is immune to Hitstun when taking damage. Once Sanity drops to 0 or the skill is used again, [Ymir] is sheathed.
RecuperationBerenicaPassiveWhen dealing damage with [Faintlight] or Sword, there is a chance to restore Sanity for Berenica.
AfterburnBerenicaExtra PassiveAfter using [Netherflames], the next use of [Faintlight] will not consume Sanity.
Petal PirouetteFloraSkill 1Tap to perform [Petit Pas], dealing Umbro DMG to enemies ahead. This counts as Melee Weapon DMG and grants 10 stacks of [Symphony]. Hold to perform [Grand Jeté]. Release to end the skill early. Dash forward, dealing Umbro AoE DMG up to 5 times along the path. This counts as Melee Weapon DMG and grants 10 stacks of [Symphony]. [Symphony] stacks up to 30 times. At max stacks, performing [Petit Pas] or [Grand Jeté] consumes no Sanity.
Blossom BallFloraSkill 23.0Creates a [Blossom Ball] field that follows the caster. [Blossom Ball] continuously consumes Sanity, and ends when Sanity reaches 0 or when this skill is cast again. When the field ends, all [Thorns] are removed. While [Blossom Ball] is active, increases Melee Weapon CRIT DMG, grants Hitstun immunity, and triggers [Waltz] once per second.
Invitation of BlossomsFloraPassiveWhen Melee Weapon DMG dealt by the caster lands a CRIT, the target becomes a [Courtly Marionette], and the caster gains 1 stack of [Reprise], up to 42 stacks. This effect can grant [Reprise] only once at regular intervals. When the target has 6 or more stacks of [Thorns], the caster's Melee Weapon Charged Attack is replaced with [Finale].
EntrancedFloraExtra PassiveEach stack of [Symphony] or [Reprise] consumed restores ? Sanity.
RecitativoPhantasioSkill 1Deals Umbro Damage to enemies in front and inflicts 5 stacks of [Adagio] on them, up to 10 stacks. The remaining time of the effect is refreshed with each new stack gained. When in [Bestial Fury] state, this skill is replaced with [Aria].
Curtain UpPhantasioSkill 23.0Enters [Bestial Fury] state and continuously consumes Sanity; when Sanity drops to 0, [Bestial Fury] state ends. Weapons can not be used during [Bestial Fury] state. Melee Attack is replaced with [Furious Claws], performing up to four consecutive attacks to deal Umbro Damage. When used in the air, Phantasio performs Plunging Attack and deals Umbro damage to enemies within range. Ranged Attack is replaced with [Mournful Howl], firing an energy beam to deal Umbro Damage. When the 3-hit of [Furious Claws] and [Mournful Howl] deal damage, triggers [Duo]; when the 4-hit of [Furious Claws] and the Plunging Attack deal damage, triggers [Fermata].
On StagePhantasioPassiveWhen in [Bestial Fury] state, increases Attack based on Phantasio's Max Sanity. Phantasio gains [Immersion] by using skills, with the [Immersion] cap equal to Phantasio's Max Sanity. Using [Recitativo] or [Aria] gains a certain amount of [Immersion]; when in [Bestial Fury] state, continuously gains [Immersion] per second. When [Immersion] reaches its maximum in [Bestial Fury] state, Phantasio enters [Bestial Fury: Devotion] state.
ConcertoPhantasioExtra PassiveWhen the 3-hit of [Furious Claws] and [Mournful Howl] deal damage, there is a chance to inflict 1 [Adagio] stack on the target.
NightwalkSkill 1Deals Umbro DMG to nearby enemies and summons a [Tenebrous Hand]. If a [Tenebrous Hand] already exists, it attacks once, dealing Umbro AoE DMG.
Hymn of the Misty SeaSkill 25.0Deals Umbro DMG to nearby enemies, consumes HP to heal other allies, and applies [Calling] to the caster and allies. If a [Tenebrous Hand] already exists, it attacks once, dealing Umbro AoE DMG. The caster and allies also gain Combo Points, then the [Tenebrous Hand] is removed. This skill is unavailable below 30% HP.
Soul RefrainPassiveWhile a [Tenebrous Hand] is present, every 8 Melee Normal Attacks cause it to attack once and restore the caster's HP. This attack deals Umbro AoE DMG and counts as Normal Attack DMG. This effect can trigger at most once every 2s. The caster does not lose Combo Points when casting skills or performing Ranged Attacks, and their Combo Duration is increased. When the caster consumes Combo Points with a Charged Attack, grants Combo Points to other allies based on the amount consumed.
ElegyExtra PassiveNearby enemies take increased Umbro Damage. While a [Tenebrous Hand] is present, when an enemy takes Umbro DMG from other allies, [Tenebrous Hand] also deals Umbro AoE DMG once, counting as Normal Attack DMG. This effect can trigger once every 1s.
Crimson RadianceCombat Partner Passive[Available only when deployed as a Combat Partner] Increases ATK for self and Lumino allies.
When the Sky Ran GoldCombat Partner Passive[Available only when deployed as a Combat Partner] Increases ATK for self and Lumino allies.
In the Name of PatienceLisbellSkill 1Lunges forward, dealing Lumino AoE DMG 3 times along the path, then slams down to deal more Lumino AoE damage.
That's It!LisbellSkill 22.5Switches the user's melee weapon to [Samael], dealing Lumino DMG to enemies ahead. While wielding [Samael], use the skill is used again to withdraw [Samael]. Normal Attacks with [Samael] chain up to 4 hits. While wielding [Samael], hold attack to charge — Sanity is consumed over time. While charging, gains [Impatience], generating combo points every 0.5s. Releasing attack, reaching max Combo Level, or running out of Sanity unleashes a powerful Charged Attack, dealing Lumino AoE DMG to enemies ahead.
Hmph!!LisbellPassiveWhen Combo Level increases, deals Lumino DMG to nearby enemies and enhances [Samael]. At Combo Levels C/B/A/S, [Samael] gains Enhancement Lv.1/2/3/4 respectively. If Combo Level drops, the current Enhancement Level persists for a short time. While [Samael] is enhanced, the user's Consonance Weapon gains increased ATK Range and Trigger Probability based on the Enhancement Level.
Can't Keep My Cool!!!LisbellExtra PassiveUnleashing [Samael]'s Charged Attack at Combo Level S extends [Impatience] duration.
Misty Sea RequiemLady NifleSkill 23.0Enters [Funeral Rite] status. Upon entry, if the user's Skill Range exceeds 100%, the excess is converted into Skill Intensity at a fixed ratio, and Skill Range is reduced to 100% for the duration. While under [Funeral Rite], gains Trigger Probability Increase for ranged weapons; [Lunar Hunt] and [Solar Eclipse] cost no Sanity; [Lunar Hunt] pulls enemies toward its centre; [Solar Eclipse] deals increased damage. [Funeral Rite] ends after a set duration or after casting a total of 6 [Lunar Hunt] and/or [Solar Eclipse].
Interwoven CriesLady NiflePassiveBased on the user's Trigger Probability for ranged weapons, casting [Lunar Hunt] has a chance to also spawn [Solar Eclipse] at the same location, which in turn may spawn another [Lunar Hunt]. [Solar Eclipse] and [Lunar Hunt] instances generated this way are not enhanced by [Misty Sea Requiem].
NightfallLady NifleExtra Passive[Lunar Hunt] can trigger Umbro bonus effects. [Solar Eclipse] can trigger Lumino bonus effects.
Lunar HuntLady NifleSkill 1Creates 1 [Lunar Hunt] and replaces this skill with [Solar Eclipse]. [Lunar Hunt]: Deals Umbro Damage to all enemies within range upon spawn and reduces their Movement Speed.
Drift of YouthKezhouSkill 11.0Deals Lumino Damage to enemies within range 3 times and increases Kezhou's Ranged Weapon Attack Speed. While in [Aspect Manifestation] state, increases Kezhou's Melee Weapon Attack Speed, during which Kezhou is immune to Hitstun when taking damage.
Lightswords Slice Starry StreamsKezhouSkill 23.0Enters [Aspect Manifestation] state and summons [Edges of All Times] to rain from the sky, dealing Lumino Damage to enemies within range. While in [Aspect Manifestation] state, Kezhou's Melee Weapon becomes [Phanosword]. When triggering Bonus Effect using [Phanosword], generates 1 [Phanoplume]. While in [Aspect Manifestation] state, this skill is replaced with [Feathers Chase Dust In Dreams].
Life's A Fleeting, Shifting TideKezhouPassiveBegins with 50 points each of [Sword Intent] and [String Intent] (maximum 100). [Sword Intent] increases Melee Weapon Damage Dealt and Melee Weapon Trigger Probability, and reduces the Sanity Cost of [Lightswords Slice Starry Streams]. At maximum [Sword Intent], Sanity Cost is further reduced by 30. [String Intent] increases Ranged Weapon Damage Dealt and Ranged Weapon Trigger Probability, and reduces the Sanity Cost of [Feathers Chase Dust In Dreams]. At maximum [String Intent], Sanity Cost is further reduced by 30. While in [Aspect Manifestation] state, each time damage is dealt with a melee weapon, 1 point of [Sword Intent] converts into [String Intent]. While out of [Aspect Manifestation] state, each time damage is dealt with a ranged weapon, 1 point of [String Intent] converts into [Sword Intent].
Yet the Drifter Marks the ChangeKezhouExtra PassiveUpon entering [Aspect Manifestation] state, records the current [Sword Intent] points. For a period of time, if the [Sword Intent] point drops below this value, the [Sword Intent] effect applied to [Life's A Fleeting, Shifting Tide] will adopt the recorded value instead. This effect is invalid after exiting [Aspect Manifestation] state. Upon ending [Aspect Manifestation] state, records the current [String Intent] points. For a period of time, if the [String Intent] point drops below this value, the [String Intent] effect applied to [Life's A Fleeting, Shifting Tide] will adopt the recorded value instead. This effect is invalid while in [Aspect Manifestation] state.
SunwardSu YiSkill 11.0Enters [Sunward], gaining high-speed flight and dealing Lumino DMG to enemies along the path. This state continuously drains [Artificer Energy] and ends when [Artificer Energy] reaches 0 or when the skill is recast. Hold the jump button to enter [Heavenbound], enabling vertical flight. This state continuously drains [Artificer Energy] and ends when [Artificer Energy] reaches 0 or when the jump button is released. [Artificer Energy] regenerates continuously while neither [Sunward] nor [Heavenbound] is active.
Starfall ModeSu YiSkill 22.0Activates [Starfall Mode] by consuming all Sanity with Fengshi Type Ⅲ. Gain 1 stack of [Soar] for every 30 Sanity consumed, up to 10 stacks. Gain [Artificer Powder] based on the maximum ammo capacity of the equipped ranged weapon, up to 300 rounds. While in [Starfall Mode], weapons become unavailable, and Su Yi becomes immune to Hitstun. Recasting the skill deactivates [Starfall Mode]. While in this mode, melee attacks are replaced with [Sword Aflash], and ranged attacks are replaced with [Stars Ashower].
Poised to StrikeSu YiPassiveEach [Artificer Powder] consumed grants 1 stack of [Momentum], lasting for the rest of the battle, up to 100 stacks. All [Momentum] stacks are removed when [Starfall Mode] ends. If 50 or more stacks are removed, a [Fengshi Model] is launched forward, dealing AoE Lumino DMG on hit.
Guarded AssaultSu YiExtra PassiveUpon entering [Starfall Mode], gains an Ultra Shield based on the amount of Sanity consumed.
Dawn Beyond NightSkill 1Unleashes 2 Swordwaves, dealing Lumino DMG to enemies on hit and guaranteed to trigger Lumino bonus effects.
FlareSkill 23.0Deals Lumino DMG to nearby enemies and grants self and allies both Ultra Shields and [Incandescence].
DiffusionPassiveWhen a Lumino bonus effect is triggered, deals an additional Lumino AoE Damage at the target's location. This effect triggers 1 time every 0.5s.
Radiant GraceExtra PassiveUsing [Flare] grants Trigger Probability Increase for self and allies.
"On a Warm Afternoon"FinaSkill 1Deals Lumino Damage to enemies in front and reduces their Movement Speed. While [Boisterous Tea Party] is active, using this skill relocates the field to the user's position, expands its range to match [Boisterous Tea Party], and increases its damage.
"Let the Tea Party Begin!"FinaSkill 22.5Creates a [Boisterous Tea Party] field in front of Fina. [Boisterous Tea Party] continuously consumes Sanity and ends when Sanity drops to 0 or when this skill is held. During [Boisterous Tea Party], using the skill again will switch the field effects in the order of the [Tea Party Guests] — [Nightingale], [Hound], [Unicorn], and [Butterfly]. Using the skill again outside the range of [Boisterous Tea Party] will relocate it to Fina's current location.
"Bad Sorcerers Hate Sunlight!"FinaPassiveGrants additional Lumino Damage that lasts throughout the battle. Each time ["On a Warm Afternoon"] is used, grants 6 stacks of [Taleweaver Quill]. While [Boisterous Tea Party] is active, generates 1 stack of [Taleweaver Quill] per second (up to 30 stacks).
"To Be Continued"FinaExtra PassiveUsing ["On a Warm Afternoon"] increases the user's and allies' damage based on the number of [Taleweaver Quill] stacks.
"Advance, Poker Card Soldiers!"FinaCombat Partner Passive[Available only when deployed as a Combat Partner] Increases Weapon DMG for self and allies proficient in Swords or Assault Rifles.
Abyssal SurgeCombat Partner Passive[Available only when deployed as a Combat Partner] Increases ATK for self and Hydro allies.
Seven-Day SpreadCombat Partner Passive[Available only when deployed as a Combat Partner] Increases ATK for self and Hydro allies.
Aurelian CaressRebeccaSkill 1Summons 1 [Aurelia Aurita]. A maximum of 3 can exist at the same time.
Lada LovedewRebeccaSkill 23.5Deals Hydro Damage to nearby enemies; the damage is increased based on the number of [Poison of Love] stacks inflicted on the enemies.
Truelove TrialRebeccaPassiveWhen dealing damage with a melee weapon or [Aurelia Aurita]'s attack, inflicts 1 stack of [Poison of Love] on the target, up to 6 stacks.
Lovesick SynergyRebeccaExtra PassiveWhen dealing damage with a Normal Attack using a melee weapon, there's a chance to have [Poison of Love] inflicted on the target to deal additional damage once. Dealing damage with [Lada Lovedew] will always trigger this effect.
Paradise Blueprint"Ada"Skill 1Summons 1 [Summon: The Chariot]. Hold to enter [White Bunnies' Paradise]. In this mode, highlighted objects in the environment can be copied, moved, and placed. Hold again to exit [White Bunnies' Paradise].
Let the Celebration Begin!"Ada"Skill 2Commands [Summon: The World] to begin [White Bunnies' Celebration]. [White Bunnies' Celebration] continuously consumes Sanity while active, and ends when Sanity reaches 0 or when this skill is used again.
Hello, World!"Ada"PassiveSummons [Summon: The World] to fight for the rest of the battle.
Until Next Time~"Ada"Extra PassiveWhen this character or an ally summons a unit, there is a chance to restore Sanity based on Skill Efficiency. When [Summon: The Chariot] is destroyed, it deals 1 instance of Hydro AoE DMG to a random enemy within range.
Tabethe's Specialty!TabetheSkill 1Commands all [Summon: Tentacles] to attack once, increasing their Damage Dealt. Also grants self and allies a boost to Skill DMG.
Brawl For Justice!TabetheSkill 23.0Summons 9 [Tentacles] around Tabethe.
Have Tricks, Will Travel!TabethePassiveDealing CRIT Damage using a ranged weapon has a chance to summon 1 [Tentacle] near the target, which can only be triggered once per second. A maximum of 18 [Tentacles] can exist at the same time.
Tentacles Abound!TabetheExtra PassiveWhen summoning [Tentacles], Tabethe gains 1 stack that increases her CRIT Chance, up to 10 stacks.
Subcelestial SolaceFushuSkill 1Summons 1 [Yunchi]. A maximum of 2 [Yunchi] can exist at the same time.
Holistic HarmonyFushuSkill 22.4Deals Hydro Damage to nearby enemies. Grants the user an Ultra Shield and an ATK Speed Increase. Nearby allies receive an Ultra Shield and [Nine-Needle Therapy].
Archaeus RevivalFushuPassiveUsing a Combat or Ultimate Skill (by the user or nearby allies) grants 1 stack of Skill Speed Increase, up to 2 stacks. Remaining Time refreshes each time a new stack is gained.
Brimful of VitalityFushuExtra PassiveIncreases Skill Intensity based on the number of [Yunchi] on the field.
Meridian SynergyFushuCombat Partner Passive[Available only when deployed as a Combat Partner] Increases Skill DMG for self and allies if 2 or more characters on the team share the same element.
AetherflameCombat Partner Passive[Available only when deployed as a Combat Partner] Increases ATK for self and Pyro allies.
HellforgeCombat Partner Passive[Available only when deployed as a Combat Partner] Increases ATK for self and Pyro allies.
Deadly BlossomLynnSkill 1Deals Pyro Damage to enemies in front and inflicts [Laceration].
Gunpowder RevelryLynnSkill 22.5Switches the ranged weapon to [Hansel and Gretel]. In this state, Lynn can shoot and use skills, but can only move using [Deadly Blossom]. Shooting deals damage to all enemies in front, during which Lynn gains 1 stack that increases Lynn's ATK Speed every 0.2s, up to 35 stacks. Using [Hansel and Gretel] continuously consumes Sanity, during which Lynn is immune to Hitstun when taking damage. When Sanity drops to 0 or the skill is used again, sheathes [Hansel and Gretel].
Tactical Rapid FireLynnPassiveWhen not shooting, Lynn gains 1 stack of [Preload] per second, up to 6 stacks. When shooting, consumes all stacks of [Preload] to gain [Suppressing Fire] for a period of time. [Suppressing Fire]: Increases the damage based on the number of the consumed [Preload] stacks. Cannot gain [Preload] stack during [Suppressing Fire].
The UnforgivableLynnExtra PassiveImmediately removes [Laceration] and deals damage once the [Lacerated Wound] count reaches its maximum.
Pyrolytic CleaningHildaSkill 11.0Commands all [Dirtexpellers] to continuously revolve around Hilda and fire [Hyperthermal Purgejets]. [Hyperthermal Purgejets] deal Pyro Damage to enemies.
Wholehearted ServiceHildaSkill 23.3Deals Pyro Damage to surrounding enemies and inflicts [Disarm] on them. For each target hit, summons 1 [Light Dirtexpeller] around Hilda and resets the duration timer for all [Light Dirtexpellers]. Carries 2 [Heavy Dirtexpellers] around. [Heavy Dirtexpellers] and [Light Dirtexpellers] automatically target and shoot nearby enemies once every 3s, dealing Pyro Damage. A maximum of 6 [Light Dirtexpellers] can exist at the same time.
Automatic SanitizingHildaPassiveWhen dodging, Hilda reloads her ranged weapon Magazine to maximum and gains [Elegant Anger].
MultitaskingHildaExtra Passive[Dirtexpeller] has a chance to fire 1 additional projectile. Chance: 20% + 15% × Hilda's Ranged Weapon Multishot. [Hyperthermal Purgejet] DMG increases by 20% + 15% × Hilda's Ranged Weapon Multishot, up to ?.
Tot PopperYale and OliverSkill 1Drops a bomb named [Tot Popper], assuming the form of either [Tot Popper: Yale's Make] or [Tot Popper: Oliver's Make]. Upon landing, the bomb explodes after 2s, dealing Pyro Damage to enemies within a cross-shaped area and detonating any other [Tot Poppers] within range. A maximum of 10 [Tot Poppers] can exist at the same time.
Nightmare's GraspYale and OliverSkill 22.3Generates [Nightmare Lab] around Yale and Oliver. Using the skill again can close [Nightmare Lab] in advance.
The Rules of BombYale and OliverPassiveWhen a [Tot Popper] is deployed, if it's no less than 2 metres above the ground, it deals Pyro Damage to nearby enemies upon landing.
Bombing MemoriesYale and OliverExtra PassiveEach time a [Tot Popper] is deployed, Yale and Oliver gains 1 stack of [Bombing Frenzy], up to 3 stacks. [Bombing Frenzy]: Increases Skill Efficiency.
Raging InfernoHellfireSkill 1Enters [Retribution] state.
Cage of DespairHellfireSkill 22.9Deals Pyro Damage to surrounding enemies and taunts them.
Retributive ResolveHellfirePassiveIncreases Max HP and continuously restores HP.
Guilty VerdictHellfireExtra PassiveIncreases damage dealt to enemies taunted by Hellfire.
Scarlet BanquetCamillaSkill 1Launches all [Sommelier's Blades], dealing Pyro DMG to nearby enemies and granting 1 stack of [Tipsy], lasting for the rest of the battle, up to 10 stacks. All [Tipsy] stacks are removed when [Scarlet Banquet] ends. During the skill animation, hold the Combat Skill or Melee Attack button to chain repeated casts.
Claret WaltzCamillaSkill 2Summons 8 [Sommelier's Blades] to orbit the user. A maximum of 8 [Sommelier's Blades] can exist at once.
Deadly SipCamillaPassiveDMG dealt by [Sommelier's Blades] inflicts 1 stack of [Crimson Wound] on the target, lasting for the rest of the battle, up to 40 stacks.
HangoverCamillaExtra PassiveRemoving [Crimson Wound] stacks grants the character whose DMG triggered the removal 1 stack of [Revelry], lasting for the rest of the battle. At 20 stacks, all [Revelry] stacks are removed to restore Sanity.
Rose-Tinted DressCamillaCombat Partner Passive[Available only when deployed as a Combat Partner] Increases Morale for self and Pyro allies.
Margie's Treasure ShovelMargieSkill 1Attack enemies within range, dealing Pyro Damage and stunning them. When using this skill by holding, Margie makes a continuous attack.
Margie's Combustible BinMargieSkill 22.9Casts 3 [Margie's Combustible Bins] forward. They immediately explode upon hitting any target or obstacle, dealing AoE Pyro Damage and consuming a certain stacks of [Jackpot!] for enhancement: When consuming 3 stacks of [Jackpot!]: Increases the explosion range and damage. When consuming 6 stacks of [Jackpot!]: Creates a Zealous Zone after the explosion, dealing Pyro Damage once every 2s to enemies within the zone. When consuming 9 stacks of [Jackpot!]: Deals additional AoE Pyro Damage 2 times after the explosion.
Margie's Recycling SackMargiePassiveWhen the user or allies pick up loot, the user gains 1 stack of [Jackpot!], lasting for the rest of the battle. Each stack increases Skill Intensity, up to 20 stacks.
Margie's Pep SongMargieExtra PassiveGrants ATK Increase to other allies.
Thundering NightbreakerCombat Partner Passive[Available only when deployed as a Combat Partner] Increases ATK for self and Electro allies.
Divine RetributionCombat Partner Passive[Available only when deployed as a Combat Partner] Increases ATK for self and Electro allies.
Volt RushRhythmSkill 1Rhythm leaps forward, dealing Electro Damage to enemies along the path. When the [Electric Energy] point is no less than 30, consumes 30 points to increase the leap speed and [Volt Rush]'s damage, and grants an effect that increases the damage dealt by Rhythm.
Electro VortexRhythmSkill 22.0Deals Electro Damage to enemies within range and enters [Electro Surge] state, during which it continuously consumes Sanity. [Electro Surge] state ends when Sanity drops to 0 or when the skill is used again.
Tactical PreservationRhythmPassiveWhen consuming Sanity, converts a percentage of consumed Sanity into [Electric Energy]. The upper limit of [Electric Energy] is equal to the max Sanity.
Poweroff AnxietyRhythmExtra PassiveWhen consuming [Electric Energy], converts 50% of the consumed [Electric Energy] into Sanity.
Celestial RevelationZhiliuSkill 1Press: Zhiliu uses [Celestial Revelation: Zhen], dealing Electro Damage to enemies within range, which grants Zhiliu 1 [Talisman: Zhen]. Hold: Zhiliu uses [Celestial Revelation: Xun], dealing Electro Damage to enemies within range, which grants Zhiliu Ultra Shield and 1 [Talisman: Xun].
Heaven-Earth DivinationZhiliuSkill 22.5When the user holds fewer than 2 [Talismans], deals Electro Damage to enemies within range. When the user holds 2 [Talismans], this skill transforms based on the combination.
Talismans CoalescenceZhiliuPassiveObtains [Talismans] through [Celestial Revelation], up to 2 [Talismans]. When the number of [Talismans] exceeds the limit, the earliest obtained [Talisman] will be removed. When consuming [Talisman] after using [Thunder's Oracle Peal], [Myriad Things Thrive], or [Fortune's Clarity], each [Talisman] has a chance to be retained based on Zhiliu's Melee Weapon Trigger Probability.
Mutual GenerationZhiliuExtra PassiveGrants 1 stack of Morale when the user or any ally deals Electro Skill DMG (up to 20 stacks).
Precipitous ThunderfallYumingSkill 10.7Yuming leaps into the air, and the next Plunging Attack is replaced with [Starlight Descent]. Using this skill in [Xuanjiao Manifest] state grants Yuming 1 [Reverse Scale]. When the amount of [Reverse Scale] reaches its maxium, [Starlight Descent] is enhanced to [Starstorm Descent].
GrimscalesYumingSkill 23.0Deals Electro AoE Damage to enemies in front and enters the [Xuanjiao Manifest] state. While active, applies [Thunderous Onslaught] to nearby enemies.
Soaring Sky-HighYumingPassiveDuring [Xuanjiao Manifest], grants DMG Boost to self and Electro allies.
Thunder RoarsYumingExtra PassiveYuming gains 6 [Reverse Scales] when using [Grimscales].
Gallop NorthwestwardYumingCombat Partner Passive[Available only when deployed as a Combat Partner] Increases Morale for self and Electro allies.
Legitimate SlacknessRandySkill 12.0Deploys a [Barrier] in front of Randy and deals Electro Damage to nearby enemies. [Barrier] consumes Sanity over time, during which Randy cannot move or use any weapon and is immune to Hitstun when taking damage. [Barrier] inflicts [Overwork Grudge] on nearby enemies. When this skill is used again, the [Barrier] is retracted.
Special GiftRandySkill 23.6Throws 1 [Bespoke Shield] forward, triggering [Impact] once when it halts. While active on the battlefield, [Bespoke Shield] triggers [Impact] every 3s. [Impact] deals damage only to Shields, based on Randy's DEF, and grants an Ultra Shield based on Randy's DEF to Randy and allies. For targets with 0 Shield, [Impact] paralyses them.
Shared ShieldRandyPassiveWhen Randy successfully grants an Ultra Shield to a teammate, applies 1 stack that increases their DEF based on Randy's DEF to them, up to 10 stacks.
Well-Deserved BreakRandyExtra PassiveOnce [Barrier] has absorbed damage equivalent to 70% of Randy's Max HP, consumes Sanity to reset the [Barrier] and deals the same barrier deployment damage of [Legitimate Slackness] 1 time.
Divine ConquerorSibylleSkill 1Deals Electro Damage to enemies within range in front and creates a field of [Legion's Punishment] at the locations.
StormcallerSibylleSkill 22.4Summons [Chaotic Thunderorb]. A maximum of 1 can exist at the same time. Consumes [Might of Thunder] to summon an enhanced [Chaotic Thunderorb]. The interval for the enhanced [Chaotic Thunderorb] to trigger [Devastating Storm] is reduced to 2s, and its Link Damage is increased.
Might of ThunderSibyllePassiveWhen the damage dealt triggers Bonus Effect, Sibylle gains certain points of [Might of Thunder], up to 300 points. [Divine Conqueror] and [Stormcaller] can be empowered by consuming [Might of Thunder] points.
Master of StormcloudsSibylleExtra PassiveDamage dealt by [Divine Conqueror] and [Legion's Punishment] has a chance to trigger Bonus Effect based on Sibylle's Melee Weapon Trigger Probability.
Air DominanceCombat Partner Passive[Available only when deployed as a Combat Partner] Increases ATK for self and Anemo allies.
Mirth CarriesCombat Partner Passive[Available only when deployed as a Combat Partner] Increases ATK for self and Anemo allies.
Trotters Trot-TrotTruffle and FilbertSkill 1Commands [Filbert] to charge forwards, dealing Anemo Damage to enemies in the path. Upon hitting any obstacles, triggers Anemo AoE Damage at the endpoint. While this skill is active, heals Truffle and allies, and increases their damage. When Truffle rides on [Filbert], this skill is replaced with [Trotters Charge-Charge].
Tummy Full, Hands FullTruffle and FilbertSkill 23.4Truffle rides on [Filbert] and gains 100 points of [Passion For Work] and a Movement Speed boost, dealing Anemo Damage to enemies in the path when moving. When riding on [Filbert], Truffle is unable to use any weapon but can command [Filbert] to attack. When this skill is used again, Truffle dismounts and unleashes [Trotters Trot-Trot] once.
Chop-Chop, Commissaries!Truffle and FilbertPassiveGains 1 stack of [Heavyweight] for every second Truffle keeps moving, up to 10 stacks. [Heavyweight]: Increases Damage Dealt and decreases Damage Taken.
Combat SupplyTruffle and FilbertAttackWhen dealing Skill DMG, there is a chance to drop 1 [Ammo Supply Chest].
Peep & PeckTruffle and FilbertCombat Partner Passive[Available only when deployed as a Combat Partner] Increases Resolve for self and allies if 2 or more characters on the team share the same element.
Stealthy ProwlOutsiderSkill 1Enters [Stealth] state and exits [Relentless Hunt] state. Generates 2 [Fang Spikes] to attack nearby enemies when exiting [Stealth] state or using [Stealthy Prowl] again in [Stealth] state.
Predator's PounceOutsiderSkill 2Retracts all [Fang Spikes] and enters [Relentless Hunt] state. For each [Fang Spike] retracted, Outsider loses certain HP, which is converted into an equivalent amount of Ultra Shield, and it additionally extends the duration of [Relentless Hunt] state. When losing HP due to this effect, the minimum HP will not drop below 1.
Fang for FangOutsiderPassiveWhen taking damage, Outsider generates 1 [Fang Spike] to attack the damage dealer. This effect can only be triggered once per second.
Ravenous GnawOutsiderExtra PassiveWhen not in [Relentless Hunt] state, there is a chance to generate 1 [Fang Spike] to attack the target while dealing damage with a melee weapon. This effect can only be triggered once per second.
Chrysalis DreamweavePsycheSkill 10.3Creates 1 [Phantasm] and then flashes forward. This skill can be used at any time without interrupting Psyche's current action. In [Flamboyance] state, this skill is replaced with [Phototaxis].
Fluorescent EclosionPsycheSkill 23.5Enters [Flamboyance] state and gains the ability to fly. When in [Flamboyance] state, Psyche can only use skills and shoot. [Flamboyance] state continuously consumes Sanity, and when Sanity drops to 0 or this skill is used again, [Flamboyance] state ends. When Psyche's HP percentage is above 15%, [Flamboyance] state consumes HP insteand of Sanity. The consumed HP will be converted into Ultra Shield at a certain percentage.
AmberlightPsychePassiveWhen dealing CRIT damage, Psyche gains one of the following buffs at random: ATK Boost, Skill Intensity Boost, or Resolve Boost. Increases Psyche's damage for each buff she gains, up to 12 buffs.
Ephemeral as DewPsycheExtra PassiveWhen using [Fluorescent Eclosion], if Psyche's HP percentage is no less than 75%, gains [Ephemeral as Dew]. [Ephemeral as Dew]: When triggering the effect of Morale/Resolve, it regards Psyche's HP percentage as 1%. This effect can only be triggered once every 120s.
Emerald EffusionDaphneSkill 1Grants [Emerald Effusion]. While active, alchemical smoke fills the area around the user, continuously healing self and allies while slowing enemies in the area. While [Emerald Effusion] is active, generates 2 [Azoth Projectiles] per second.
Repulsion SynthesisDaphneSkill 24.0Heals self and allies, applying [Purification Formula]. Briefly restrains nearby enemies and inflicts [Decay Formula] on them. Generates 1 [Azoth Projectile] per affected target (ally or enemy), up to a maximum of 12.
Azoth ProjectileDaphnePassiveIncreases Daphne's Ranged Weapon Trigger Probability when she possesses [Azoth Projectile]. Daphne can hold up to 30 [Azoth Projectiles], and each ranged weapon attack consumes 1 [Azoth Projectile].
Argent LacrimaDaphneExtra PassiveWhen Daphne possesses [Azoth Projectile] and her ranged weapon attack deals damage, target hit by the ranged weapon attack incurs the DoT of [Decay Formula] 1 time. The damage is based on a certain percentage of Daphne's Ranged Weapon Trigger Probability.
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