Eternal Evolution · Hero
Crete
Unchanged since
Identity
GradeELITE
Star ceiling23
Stats Stats at any level →
HP807,357
ATK10,764
Physical DEF8,880
Skills
Seism
Crete jumps and charges to the target area, then swings his weapon to smash the ground, inflicting 460% DEF as DMG to all enemies in the designated area.
Collision
After a small delay, Crete charges at the target enemy, inflicting 350% DEF as DMG to enemies in his path and knocking them back.
Flurry
Crete swings a heavy hammer, inflicting 310% of DEF as DMG to all enemies in range.
Brute Bull
During the battle, Crete receives a stack of 5% bonus Defense for each enemy present on the battlefield, and receives a stack of 3% bonus DMG Reduction for each enemy present on the battlefield, lasting until the end of the battle. This effect stacks up to a max of 2 5% DEF and 1 5% DMG Reduction. Once reaching max stacks, Crete enters Bull Form. Bull Form: When Crete hits 3 enemies with skill, increase DMG by 1% (+ 1% for each additional enemy hit) until the end of the battle. Gain up to 10% DMG.
Flame Sledgehammer
Flurry increases the DMG range by 50%.
How Crete compares · vs 17 ELITE Vanguard Heroes
HP807,357
97th percentile · rank 1 of 17 · cohort median 585,334 (+38%)
ATK10,764
18th percentile · rank 14–15 of 17 (tied) · cohort median 13,455 (-20%)
Physical DEF8,880
94th percentile · rank 1–2 of 17 (tied) · cohort median 5,382 (+65%)
Closest Heroes · nearest on HP
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